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Small WIP mod that utilises unused game assets to breath more life into the game. Currently adds more monsters to help populate the world.

Description

✨Updated Mod to Hytale 4! ✨

 
Fixed Hedera conflict with "Endgame & QoL" by Lewaii
Please check out their mod too!!, if there are any other mod conflicts please leave comment.

Main features incude >>

Added mobs;

  • Bramblekin spawns in Emerald Grove
  • Wandering Adventurer spawns in Howling Sands
  • Saurian Hunter spawns in Howling Sands
  • Hedera spawns in Whisperfrost Frontiers
  • Shadow Knight spawns in Whisperfrost Frontiers
  • Slothians and Saurians in the jungle
  • Zombie Abberants to the zone 4 wastelands, special drops
  • Mushees to zone 1 forests
  • Ghoul spawns to Fens
  • Fire and Frost dragons in their respective zones (poison effects totally placeholder)
  • Werewolf spawns on Full moons (approximately)
  • Void Necromancer as an alternate to Void eyes (Bit harder and better loot)
  • Grooble has replaced the mannequin in zone 1 (seems like a better fit anyways)

Item drops;

  • Spectral Longsword from Shadow Knight
  • Runic Sword from wanderer
  • Zombie limb flails from Zombie Aberrant
  • Bramblekin mask, horns, chest and bracers now drop rarely
  • Frost bow drops from Frost dragon, fires richochet ammo
  • Fire bow drops from Fire dragon, fires explosive signature
Any low tier armor might make for great transmog with the "Transmog and Hide Armor" mod by souupp

 

More to come soon after World Gen V2. Check Changelog for Updated features