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Dungeons and more structures in the normal world

Description

 

To have these structures spawn, you must have the Shared Structure mod installed (or a recently released unofficial version provided by a user on this forum LINK).

This project is currently in a testing phase. It is my first attempt at structure modding, and I want to see how the community likes the designs and spawn rates before I commit to a larger expansion.


Included Structures:

Kweebec Guard: A decorative build designed to enhance the world’s atmosphere. 
Camp with Mini-Cave: A small underground structure. It has been set to a low spawn rate because it contains high-tier loot. It is meant to be a rare find during exploration.
Tree Story: A mighty tree with a teleport to another world. Hidden within the tree is a passage to a great dungeon. (Rare spawn structure)
AirShip: Flying structures with good loot and mobs. They rarely appear on the map (only on water biome).
Mineshaft: A frequently appearing structure with a large mine and a large number of mobs.



Future Plans: If the project gets enough interest, I plan to add more content in later updates, including larger dungeons, mini-boss encounters, and zone-specific builds.

Feedback: If you find any bugs or have suggestions, feel free to use the comments section. You can also reach me on Discord at joszza for a faster response.