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A mod that adds more types of food that are not currenly activated in the game. Apart of that it ads a brand new type of meat, the big wildmeat

Description

🥩  More Food - Restored & Expanded Meats


🦴 Restored Classic Meats

This mod breathes life into hidden Hytale assets that were previously unavailable in-game. These items use original textures found within the files but are now fully implemented with their own icons:

  • Chicken
  • Pork
  • Beef

🐗 New Content: The "Big Wildmeat"

While the classic meats are restored assets, the Big Wildmeat is a completely new addition designed for late-game survival.

  • Big Raw Wildmeat (Crafting): This item can be prepared through Pocket Crafting.
  • Recipe: Requires 4x Raw Wildmeat to create one Big Raw Wildmeat.
  • Big Cooked Wildmeat (Consumable): Once cooked, this becomes a Rare tier food item with massive benefits.

📊 Consumable Stats & Effects (Big Cooked Wildmeat)

The Big Cooked Wildmeat is one of the most potent food items in the mod, designed for major battles.

  • Instant Recovery: Immediately restores 15% Health upon use.
  • Duration Buffs (6:00 Minutes):
    • Health Regen III: Provides rapid health recovery over time.

    • Health Boost III: Increases your maximum health pool for the duration.

🏠 Placeable 3D Props

All meats in this mod, including the restored Beef, Pork, and the new Big Wildmeat, feature custom 3D models.

  • World Decoration: You can place raw or cooked meat on tables, counters, or inside Kweebec dwellings to decorate your environment.
  • Dynamic Visuals: The models appear as thick, textured cuts of meat that fit perfectly with the Hytale blocky aesthetic.

📋 Technical Summary

  • Mod Name: More Variety Meats
  • New Item ID: Food_Wildmeat_Cooked_Big
  • Rarity: Rare (Blue)
  • Crafting Category: Pocket Crafting / Cooking