Description
More Foods and Better Buffs
Welcome to my very first mod! This is a WIP, because I plan to add more foods and maybe even more effects. I work alone, so I appreciate every input, comment, bug report and even criticism!
This mod does two things: it adds new food items for consumption or processing and it creates a new buff-system. The newest changes are down below!
New Food
Following food items are added to the base game:

- Casserole
- Cauli Schnitzel
- Cheeseburger
- Chilli con Carne
- Fish and Chips
- Hamburger
- Pizza Margherita (old: Pizza)
- Pizza Salami (NEW!)
- Pizza Inferno (NEW!)
- Potato Soup
- Pumpkin Soup
- Stuffed Aubergine
- Sushi Rolls
- Tomato Soup
- Turnip Puree
And also two new ingredients:

- Minced Meat
- Sausages
Recipes & Crafting
Each food has its own recipe, craftable in the Chef's Stove under the new category "More Foods (Mod)" (except Minced Meat and Sausages, which are ingredients).

More Raritys and Better Buffs
Every food item comes with a unique buff. Its effect highly depends on the rarity, which is mainly determined by its recipe. And besides the Common, Uncommon and Rare raritys there are now new Epic and Legendary dishes!

The Buffs
Vanilla:
- Health Regen
- Stamina Regen (= Consumption reduction)
- Max Health Buff
- Max Stamina Buff
- Physical and Projectile damage reduction (even if it is not displayed ingame, the Meat Buff Tier III reduces those damage types by 5%)
From this mod:
- Oxygen Regen (= Consumption reduction)
- Max Oxygen Buff
- Fall damage reduction
- Fire damage reduction
- Movement Speed Bonus
Reworked Buff-System
What's new?
While the vanilla items work as before, the new foods will have a greater variety of effects, for example buffing your movement speed or damage reduction, in addition to the vanilla effects. For this to work every food will now overwrite every other food's effect, even if it's less effective - the tier system is completely removed from the items of this mod.
(Note: vanilla food works the same as before, but a mod food will overwrite vanilla buffs and vice versa).
For example:
If you consume a vanilla meat-skewer, you will get the meat-buff and the regeneration-buff. If you now consume one serving of Sushi Rolls, you will lose both buffs and get the Sushi Rolls Buff, even if its effect is less effective!
Also:
Every consumable of this mod has a detailed list of all effects its correspoding buff applies to the user. The active buff is displayed like the vanilla buffs, but with the icon of the food you consumed.
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Changes from the full release (>= 1.0.0)
Reworked balancing system
The dishes now give a buff according to their ingredients. Later crops give better boosts. The complexity of a recipe adds to that!
More Pizza!
Because of the new balancing system, the Pizza didn't made it to the legendary tier. To make up for it, I renamed the Pizza to Pizza Margherita and added two new (and better) versions: Pizza Salami and Pizza Inferno.
(Hopefully) removed water texture bug
As some of you reportet, mine and other mods, are causing trouble with the water textures. Reason seems to be a problem with modded textures that are not a multiplier of 32x. I had some faulty textures and updated them. Hopefully this fixes the buff.
Some internal functions
Not part of this mod, but I work with some java code to enhance and automate the process of adding and reworking the Dishes. I can now alter the buffs and/or recipes with ease! So: if you have an idea for a dish and or buff, just let me know!


