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[Moha's] Gravity Gun

Unleash the Gravity Gun in Hytale! Grab, throw, and manipulate mobs, players AND blocks with raw physics power.

File Details

GravityGun-1.2.0.jar

  • R
  • Feb 24, 2026
  • 153.20 KB
  • 137
  • Early Access

File Name

GravityGun-1.2.0.jar

Supported Versions

  • Early Access

General Changes :
-Performance optimizations
-More stuck preventions for grabbing blocks ( now stuck blocks should teleport to the closest air space)



Technical stuff (boring):

-Reduced per-tick allocation/math overhead in hold logic
-In hold tick, if a held block barely moves while still far from hold target, it now gets a timed unstuck impulse (boosted pull + minimum upward lift).
-Improved thrown block anti-stall behavior
-Added a gentle anti-stall nudge before hard landing timeout when a thrown block is stationary too long in flight.
-more tick cost improvements

-Dynamic hold target relocation:
If the ideal hold cell is blocked, it now picks a nearby replaceable air cell (closest to the player priority).
-Path obstruction detection:
Checks if there’s solid geometry between current held block position and hold target.
When stuck and path is blocked, it now adds:
   -sideways dodge impulse (alternates side),
  -slight backoff from obstruction,
  -extra upward lift

-some small code fixes