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Magic and Machines add-on adding classes

Description

This mod is meant to act as a dependency to a future add-on to magic and Machines that adds much stronger enemies and makes vanilla enemies stronger.

This mod requires Magic and Machines as a dependency.

You TECHNICALLY can play this as is by just spawning the class change npc, however the damage/survivability possible with the classes is far beyond vanilla enemies.

 

All the classes/subclasses are done and balanced around doing ~1500 single target dps with high survivability (in certain cases you can do ~3000-6000 dps with very very low survivability, like 10x worse than base game even with other mitigations).

 

You select a class through the class_change_npc however this NPC does not spawn normally and must be spawned in through creative mode with op.