MMO Skill Tree Mastery Pack

The official mastery and currency content pack for the MMO Skill Tree plugin
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MMOSkillMasteryPack-2.0.1.zip

File nameMMOSkillMasteryPack-2.0.1.zip
Uploader
ziggfreedziggfreed
Uploaded
Sep 12, 2026
Downloads
4.7K
Size
209.8 KB
File ID
8865773
Type
R
Release
Supported game versions
  • 0.6

What's new

A picture for every damage school and every quest, the trainer keeping her own quests, and one fix for the Mastery Trainer. Requires MMO Skill Tree 1.6.1 and Ziggfreed's CommonLib 2.1.0 or newer; update the mod, the library jar and this pack together.

  • Each damage school track carries its own picture. Fire, Ice, Lightning, Void and Water are drawn with the matching essence; Arcane takes the mastery crystal and Poison a venom sac, neither school having an essence of its own in the game. All seven drew the same iron bar before, because a track that targets every ability has nothing to take a picture from. The six ability tracks drop an Icon line that named a UI texture rather than an item and was never drawn; each still shows its ability's own picture. Needs MMO Skill Tree 1.6.1, which draws a track's authored icon.

  • Every quest has a picture. All seven name one, drawn beside the quest wherever it is listed and on the notice when it finishes: the mastery crystal for meeting the trainer and for the tithe, life essence for the three essence quests, a book pile for the two level climbs.

  • Fixed: A Word with the Trainer is collected at the trainer, and listed on nobody else's screen. Once finished it sat under "Ready to collect" at every character on the server, Sawyer Marn included. It names the trainer.

  • First Step Toward Mastery and Path of Mastery keep their report-back step off the list until the climbing is done, so "Return to the trainer" is not sitting under the levels as though both were open.

  • The Mastery Tithe is written the same way as the other six quests, on the shared quest schema. It asks for everything it asked for before: a six-hour wait between tithes, and the mastery feature, 500 total levels and the hoarder achievement to open it. Nobody's progress moves.

  • The repeating quests stop labelling themselves. Every quest list badges a quest Daily, Weekly or Repeatable off its own timing, so the hand-written tags are gone; the tithe's Daily tag went with them, since six hours is not a day and the badge reads the timing itself.

  • Fixed: the Mastery Trainer shrugs off environmental damage, as she was always meant to. Her role asked for the Immunity_Environmental effect under a key the engine does not read (EntityEffect), so the request was silently ignored and the server logged an unused-key warning at boot. The role authors EntityEffects as the list the engine expects, the same spelling the base game's own passive NPCs use.

  • Requires MMO Skill Tree 1.6.1 and Ziggfreed's CommonLib 2.1.0 or newer. The pictures, the hidden report-back steps and the badges are theirs to draw, so the pack declares the versions it is written for and does not load beside older ones.

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