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Create a beautful PNG of your current map and view it live!

Description

MapGen - Real World Map Generator for Hytale

A powerful Hytale plugin that generates beautiful, high-resolution maps using authentic terrain data from Hytale's WorldMapManager API.

Features

  • Real Terrain Data: Uses Hytale's WorldMapManager API for authentic maps
  • Multiple Map Sizes: From quick 5x5 chunks to massive 100x100 chunk maps
  • Player-Centered: Maps generated around your current location
  • Progress Tracking: Real-time updates during generation
  • Auto-Saved: Saved to maps/ folder with world names and timestamps

Available Commands

Unified Command System

All map generation is now handled through the unified /mapgen command:

  • /mapgen - Shows help and all available options
  • /mapgen small - Quick 5x5 chunk map
  • /mapgen 256 - Medium 16x16 chunk map
  • /mapgen large - Detailed 25x25 chunk map
  • /mapgen 4k - High-res 30x30 chunk map
  • /mapgen 8k - Ultra high-res 60x60 chunk map
  • /mapgen world - Massive 100x100 chunk map (This can take a moment)
  • /mapgen all - Generate all sizes at once (This can take a moment)
  • /mapgen help - Shows detailed help with examples

Examples:

  • /mapgen 4k - Generate 4K map
  • /mapgen help - Show detailed help

Map Sizes & Details

Command Size Chunks Resolution Generation Time Use Case
small 5x5 25 160x160 ~5 seconds Quick overview
256 16x16 256 1024x1024 ~15 seconds Medium detail
large 25x25 625 800x800 ~30 seconds High detail
4k 30x30 900 3840x3840 ~45 seconds 4K quality
8k 60x60 3600 7680x7680 ~3 minutes 8K quality
world 100x100 10000 6400x6400 ~8 minutes World-scale

File Output

Maps are automatically saved to the maps/ folder with descriptive filenames:

Format: worldname_terrain_size_timestamp.png

Examples:

  • testing_terrain_30x30chunks_20260201_035605.png
  • myworld_terrain_60x60chunks_20260201_120000.png

Technical Details

How It Works

  1. WorldMapManager API: Uses Hytale's official map generation system
  2. Chunk Processing: Processes each chunk individually for accuracy
  3. Real Data: No artificial effects - pure terrain data from the game
  4. Geometric Shading: Uses Hytale's built-in height-based shading
  5. Player Position: Centers maps around your current location

Performance

  • Async Processing: Non-blocking generation won't freeze the server
  • Progress Updates: Real-time feedback during generation
  • Memory Efficient: Processes chunks individually to minimize memory usage
  • Error Handling: Graceful fallbacks for unloaded chunks

Installation

  1. Download the latest MapGen-[version].jar
  2. Place in your Hytale UserData/Mods/ folder
  3. Restart your Hytale server
  4. Use /mapgen or /map to see all available commands

Requirements

  • Hytale Server (latest version)
  • Java 25 or higher
  • Sufficient disk space for map images

Support

Need help or have questions?

Discord Community: https://discord.gg/YUxuTa4ZzX - Get help, report bugs, and discuss features

Credits

Created by Patrick Jr.

CurseForge: https://www.curseforge.com/members/patrickjr/projects

License

All rights reserved. This mod is provided as-is for use with Hytale servers.