LumenChannelers-0.0.6.jar
What's new
Hotfix
Changed how activables and wires are processed:
Activables now only either activate or deactivate once depending on their final state in the command chain.
Wires will now display a mix between all lumen flowing through it in one lever pull. This uses the root-mean-square blending method, and means that if blue and red lumen flows through the same wire, you get a very light-ish purpley hue.
Fixed a bug whereby disconnected wires can still trigger logic gates.
Fixed a bug whereby multi-output custom logic gates made in the asset editor does not properly emit lumen.
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