Description
Welcome to Logica
Logica brings a circuit and logic system to Hytale. While it is not a 1:1 copy, it is heavily influenced by Minecraft's Redstone mechanics, designed to feel familiar to veterans while adapting to Hytale's world.
Features
Core Components
- Engineer's Workbench: The crafting station required to craft all Logica components.
- Copper Wire: Standard conductive wire. The energy level decreases by 1 for every block it travels (e.g., 15-14-13…), limiting the range without repeaters.
- Golden Wire: Advanced conductive wire. Transmits signals without any energy loss over distance.
- Repeater: Used to refresh a decaying signal back to full strength or to add delay to a circuit.
- Triggers: Includes Levers and Buttons to power your circuits.
- Lamps: A light source that can be toggled on/off with an energy signal.
- Detector Rail: Acts like a pressure plate for the rail system.
Automation & Logic
- Piston: Pushes blocks when powered.
- Sticky Piston: Pushes blocks and pulls them back when the signal is cut.

- Observer: Emits a signal when it detects a block update.
- Note: Currently tracks block placement and breaking events only. State changes are WIP.
Item Transport
- Pipe: Used to transfer items between chests. Supports horizontal and vertical transport.
- Note: Vertical transport (up/down) works but can be slightly temperamental in this version.

- Note: Vertical transport (up/down) works but can be slightly temperamental in this version.
- Vacuum Pipe: Collects dropped items within a 4x4x4 area and feeds them into a connected pipe or chest.
- Fan Block: Pushes all entities (items, mobs, and players) located in front of it. The push strength scales dynamically with the input energy level; higher energy results in a stronger force.
To facilitate better automation designs, this mod tweaks a few base game mechanics:
- Water Physics: Dropped items now float upwards in water (useful for item elevators).
- Chests: Chests can float in the air.
If you have other mods that alter item physics or block gravity, conflicts may occur.
Known Issues (Version 0.1)
This is an initial release, and there are some known bugs I am working on:
- Lamps: Currently, they only emit light if placed on chunk borders.
- Doors & Levers: Opening a door might accidentally break a lever placed directly in front of it.
- Double Doors: Placing two doors together causes them to open in opposite/inverted directions.
Note
I have been working on Logica almost since Hytale's launch. This is not the final version; think of it as an "Early Access mod for an Early Access game." Waiting for perfection can delay a project indefinitely. I decided to release the mod in its current state to gather feedback and improve it alongside the community.
This is not the final version. The project is now Open Source! Let's turn this into a community-driven project to build the ultimate logic system for Hytale together. Contributions are welcome on GitHub!
Feedback and bug reports are highly appreciated!


