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LocalChat

Experimental
Proximity-based local chat with optional global chat prefix, temporary overhead message display, hidden nameplates.

Description

LocalChat adds a lightweight proximity chat system to your Hytale server.

Features

  • Local chat by radius
  • Messages are only delivered to players within a configurable distance.
  • Optional same-world restriction and optional Y-axis distance support.
  • Global chat prefix
  • Messages starting with ! are treated as global and bypass the local radius filter.
  • Overhead local message display
  • Local messages can be shown above the sender’s head for a short time.
  • Hidden nameplates
  • Player nameplates are hidden by removing the Nameplate component rather than setting it to an empty string.
  • Custom killer message
  • Sends a reliable killer message directly to the killer via PlayerRef.sendMessage().
  • Fully customizable via KillerMessageTemplate (supports {victim} placeholder).

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Configuration

All settings are controlled via mods/LocalChat/config.json, including:

  • Radius, SameWorldOnly, IncludeY
  • LocalChatColor, GlobalChatColor
  • KillerMessageTemplate (example: You killed {victim}!)