KweebecNightmare-1.1.0.jar
What's new
A small stock, packaging, and compatibility update on top of the first release: more Emberbloom for the Warden fight, a leaner standalone install, and Artillery training on skill-tree servers.
- More Emberbloom in the crypts. The dungeon crypts and their chests spawn noticeably more Emberbloom, so the damage-bursting glowcap is easier to stock before the Warden wakes.
- Leaner install: two companion mods required. Kweebec Nightmare ships as a standalone jar and
expects Ziggfreed's CommonLib and Perfect Utils installed alongside it (the previous
release bundled them in). Drop all three jars into your
Mods/folder; the server loads the two companions first. - Better with MMO Skill Tree: throw a bloom, train Artillery. On a server running MMO Skill Tree, landing a thrown glow-mushroom on an enemy trains your Artillery skill. It needs a current MMO Skill Tree that reads the throw; without the skill tree, nothing changes and the minigame grants its own rewards as before.
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