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Wield Keyblades as a new weapon type, featuring 20+ Keyblades, each with unique mechanics, VFX and SFX.

Description

Description

This mod introduces the Keyblade from Kingdom Hearts as a brand-new weapon type.

The Keyblade weapon type is built around a fast and agile playstyle. Unlike heavier weapons, Keyblades emphasize quick strikes, fluid combos, and responsive movement.

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Combat Features

  • Basic Combo – Fast 3-hit combo.
  • Block & Bash – Block incoming attacks, then counter with a quick bash.
  • Thrust – Multi-directional lunge that pierces enemies (Costs 4 Stamina).
  • Groundslam (Q) – Leap and crash down, dealing AOE damage (Costs 20 Signature Energy).
  • Spin (E) – Spin attack that launches you upward (Costs 10 Signature Energy).

Current Features

New Hub Area: The Grey Area
Earn Munny and purchase Keyblade and decoration recipes from Kingdom Hearts 358/2 Days.

24 craftable Keyblades, each with unique VFX, SFX and passive abilities:

  • Kingdom Key (Uncommon) - Balanced Flow: The third hit of your basic combo grants bonus Signature Energy.
  • Fairy Harp (Rare) - Aerial Grace: Replaces Block with Glide. Spin launches you higher.
  • Lady Luck (Rare) - High Roller: All attacks deal between 0% and 200% of their base damage.
  • Pumpkinhead (Rare) - Hollow Harvest: High base damage on basic attacks. Groundslam slows enemies for 5 seconds.
  • Oathkeeper (Epic) - Radiant Resolve: While above 50% HP, your basic attacks deal increased damage and generate Radiant Fragments. Groundslam and Spin can consume 5 Shadow Fragments to heal 15% of total health.
  • Oblivion (Epic) - Into the Void: While below 50% HP, Spin and Groundslam deal increased damage and generate Shadow Fragments. Thrust can consume 5 Radiant Fragments to stun enemies for 3 seconds. Stun duration stacks.
  • Metal Chocobo (Epic) - Momentum Rush: Landing the third basic attack activates Chocobo Mode, granting increased movement speed and physical damage resistance. While in Chocobo Mode, Thrust deals significantly increased damage and consumes 50% less stamina.
  • One Winged Angel (Epic) - Fallen Ascent: Spin launches enemies upward with you. Airborne enemies can be juggled. Spin now requires less Signature Energy.
  • χ-blade (Legendary) - Kingdom’s Authority: After performing Groundslam, enter Ascended Mode. While Ascended Mode is active, Block is replaced with Shoot, allowing you to hurl Keyblade projectiles. Performing Groundslam again during this state unleashes an enhanced version of Groundslam and ends Ascended Mode.

...and many more!

All Keyblades can be crafted at the Keybearer's Atelier under the Keyblade tab.

Recent Update Features

1.9.0 - Added The Grey Area, Oranization XIII decorations, Pain of Solitude, Missing Ache and Umbrella.

1.8.5 - Added Thrust VFX to keyblades, buffed Spellbinder's magic projectiles.

1.8.4 - Added unique mechanic for Wishing Star and Spellbinder. Added unique custom Spin VFX for all keyblades. Changed Keyblade Thrust animation. Adjusted Jungle King and Olympia hit VFX.

1.8.3 - Added unique mechanic for Diamond Dust and Lionheart. Made adjustments to Divine Rose mechanic.

1.8.2 - Added Roxas' Chair and Organization XIII  Chair.

1.8.1 - Added unique mechanic for Divine Rose.

1.8.0 - Added Three Wishes, Wishing Star, Spellbinder, Divine Rose, Diamond Dust, Lionheart and Ultima Weapon (KH1).

1.7.1 - Fixed Oathkeeper and Oblivion Groundslam.

1.7.0 - Added Keyblade Crucible (upgrades lower tier Keyblades to Epic), added VFX hits for Oathkeeper, Oblivion and Metal Chocobo, improved Keyblade combat.

1.6.0 - Added VFX hits for Kingdom Key, Kingdom Key D, Olympia, Jungle King, Pumpkinhead, Crabclaw, Fairy Harp, Lady Luck and One Winged Angel.

1.5.0 - Added unique mechanic for X-blade and Metal Chocobo.

1.4.0 - Added unique mechanic for Oathkeeper and Oblivion. Added Struggle Sword, Metal Chocobo, and Jungle King. Added Keybearer's Atelier (custom workbench). Added Shadow Plush (Prop).