File Details
InvasionX-0.0.3.jar
- R
- Jan 19, 2026
- 48.77 KB
- 166
- Early Access
File Name
InvasionX-0.0.3.jar
Supported Versions
- Early Access
Changelog v0.0.3
🌟 New Features
- Weighted Spawning System: Weighted spawning system implemented. It is now possible to configure the individual spawn chance (%) for each monster.
- Example: Archers with a 10% chance and Skeletons with 90%.
- New Monster Variant: Added Skeleton_Burnt_Knight_Invasion.
⚖️ Balance Changes
- Dynamic Difficulty Rework:
- Dynamic difficulty now scales based on the player's Maximum Health.
- Monster health bonus is approximately 50% of the player's health exceeding 100.
- Base Health Nerfs (Stats):
- Skeleton_Archer_Invasion: Health reduced from 46 to 12.
- Skeleton_Invasion: Health reduced from 52 to 15.
- Dungeon_Skeleton_Sand_Soldier: Health reduced from 61 to 21.
- Dungeon_Skeleton_Sand_Assassin: Health reduced from 61 to 21.
💰 Loot & Rewards
- New Invasion Drops:
- Added Health Potion (Lesser) (30% chance).
- Added Bombs (10% chance).
- Loot Table Fixes: Basic invasion skeletons now correctly use the Drop_Invasion table.

