File Details
insighthud-1.0.1.jar
- R
- Apr 5, 2026
- 591.86 KB
- 54
- Early Access
File Name
insighthud-1.0.1.jar
Supported Versions
- Early Access
InsightHUD 1.0.1
Update focused on HUD stability, safer world-time handling, improved settings, and new clock HUD context information.
Added
- Added support for coordinates HUD.
- Added a dedicated compact Clock HUD for world-time display.
- Added support for day phases in the clock HUD.
- Added support for moon phases in the clock HUD at night.
- Added Region and Zone support for the clock HUD using the world map tracker.
- Added new settings toggles for:
- Show Region
- Show Zone
- Added improved handling for animal structure detection, including chicken coop related HUD information.
Changed
- Reworked the settings page into a cleaner tabbed layout to make configuration easier in-game.
- Moved and grouped settings more clearly so world-time related options are easier to find and manage.
- Changed world-time rendering so the normal HUD only shows the time, while the Clock HUD shows the extended information.
- Updated world-time logic to support optional Region and Zone display through player world map data.
Improved
- Improved safeguards around world-time and location resolution.
- Improved null-safety in multiple HUD code paths.
- Improved fallback behavior when translation or location data is missing.
- Improved separation between lightweight HUD rendering and heavier game-side systems.
- Improved UI event handling on the settings page.
Performance
- Added stronger protection against unnecessary HUD-side calculations.
- Kept the HUD focused on lightweight runtime-safe information only.
Fixed
- Fixed several CustomUI settings page issues during the tab refactor.
- Fixed multiple rendering and settings synchronization problems in the HUD.
- Fixed several edge cases around world-time, moon phase, and location fallback handling.

