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HyWeaponVariants

Variants of different weapons.
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HyWeaponVariants-0.0.5.jar

File nameHyWeaponVariants-0.0.5.jar
Uploader
VARMOLORDVARMOLORD
Uploaded
Feb 28, 2026
Downloads
50
Size
208.7 KB
File ID
7690961
Type
R
Release
Supported game versions
  • Early Access

What's new

Fixes

  • Salvager — Fixed Salvager not salvaging variant weapons automatically. Variant weapons now correctly trigger salvage recipes when placed.
  • Thorns — Fixed Thorns Aura special effect applying to the player instead of enemies. Thorns Aura now correctly applies to enemies you hit. On-hit Thorns variant continues to work as configured.
  • Life Steal — Fixed Life Steal application and display. Heal amount is now correctly calculated (total damage × lifesteal %), clamped to max HP, and the toast shows the actual amount healed.
  • Bleed — Fixed Bleed on-hit effect not being found; added stat aliases (BleedChance, Bleed) so the effect applies correctly.

Special effects

  • Special effects on all weapons — Special attacks (Blazing Ring, Frost Nova, Poison Cloud, Thunder Strike, Thorns Aura) now roll on all weapons, not just elite/boss/Mythic.
  • Epic/Legendary/Mythic — High-rarity weapons have a higher chance to roll better tiers for special effects (tier 2–3 instead of tier 1).
  • Rarity-based backfire — Lower-rarity weapons (Common, Uncommon, Junk) have a configurable chance that special effects backfire (apply to the weapon user instead of the enemy). Epic/Legendary/Mythic weapons have no backfire by default. Tunable via specialAttackBackfireChanceHighRarity, specialAttackBackfireChanceLowRarity, specialAttackBackfireChanceDefault.

Tooltips

  • Tooltip order — Reordered: Special effects → Variant % → On hit/Backfire effects → Other stats.

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