File Details
HyWeaponVariants-0.0.5.jar
- R
- Feb 28, 2026
- 208.69 KB
- 39
- Early Access
File Name
HyWeaponVariants-0.0.5.jar
Supported Versions
- Early Access
Fixes
- Salvager — Fixed Salvager not salvaging variant weapons automatically. Variant weapons now correctly trigger salvage recipes when placed.
- Thorns — Fixed Thorns Aura special effect applying to the player instead of enemies. Thorns Aura now correctly applies to enemies you hit. On-hit Thorns variant continues to work as configured.
- Life Steal — Fixed Life Steal application and display. Heal amount is now correctly calculated (total damage × lifesteal %), clamped to max HP, and the toast shows the actual amount healed.
- Bleed — Fixed Bleed on-hit effect not being found; added stat aliases (BleedChance, Bleed) so the effect applies correctly.
Special effects
- Special effects on all weapons — Special attacks (Blazing Ring, Frost Nova, Poison Cloud, Thunder Strike, Thorns Aura) now roll on all weapons, not just elite/boss/Mythic.
- Epic/Legendary/Mythic — High-rarity weapons have a higher chance to roll better tiers for special effects (tier 2–3 instead of tier 1).
- Rarity-based backfire — Lower-rarity weapons (Common, Uncommon, Junk) have a configurable chance that special effects backfire (apply to the weapon user instead of the enemy). Epic/Legendary/Mythic weapons have no backfire by default. Tunable via
specialAttackBackfireChanceHighRarity,specialAttackBackfireChanceLowRarity,specialAttackBackfireChanceDefault.
Tooltips
- Tooltip order — Reordered: Special effects → Variant % → On hit/Backfire effects → Other stats.