File Details
hytame-1.5.1.jar
- R
- Feb 13, 2026
- 775.54 KB
- 10.2K
- Early Access
File Name
hytame-1.5.1.jar
Supported Versions
- Early Access
Changelog
v1.5.1 - Config Panel & Preset Overhaul
Added
- Configuration panel -
/hytame listopens the configuration panel, a new easy way to manage presets, configure and list the animals and the foods they love! Shows a read only version for non-admin players. - "Apply to All" buttons in the config panel — click ALL next to Growth Time or Breed Cooldown to instantly apply that value to every animal
- Built-in preset badge — builtin presets display with a
[HyTame]prefix in the preset list for easy identification - Restore built-in presets — builtin presets show a RESTORE button instead of RENAME, resetting them to factory defaults
Changed
- Preset taming/breeding rules overhauled:
default— taming and breeding only for animals with baby variants (17 livestock)default_extended— taming for all except Other/Spirits/Bosses/Mythical; breeding for livestock, mammals, dinosaurs, and birdslait_curated— taming and breeding for all except Other/Spirits/Bosses/Mythical; horse breeding now enabledzoo— taming for all except Other/Spirits/Bosses/Mythical; breeding for livestock onlyall— taming and breeding for everything (unchanged)
Fixed
- Patches now apply instantly on first install - Patches are written during setup and loaded via LoadAssetEvent hook (no more 5-second delay)
- Correct patch format for livestock variants - Animals with native LovedItems (sheep, cow, etc.) now override them (previously the original loved items couldn't be removed)
- Persistence systems - Chicken coops and capture crates should stop duplicating animals

