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HyTame - Animal Breeding

Animal breeding and baby growth for Hytale to expand your farm

File Details

hytame-1.5.1.jar

  • R
  • Feb 13, 2026
  • 775.54 KB
  • 10.2K
  • Early Access

File Name

hytame-1.5.1.jar

Supported Versions

  • Early Access

Changelog

v1.5.1 - Config Panel & Preset Overhaul

Added

  • Configuration panel - /hytame list opens the configuration panel, a new easy way to manage presets, configure and list the animals and the foods they love! Shows a read only version for non-admin players.
  • "Apply to All" buttons in the config panel — click ALL next to Growth Time or Breed Cooldown to instantly apply that value to every animal
  • Built-in preset badge — builtin presets display with a [HyTame] prefix in the preset list for easy identification
  • Restore built-in presets — builtin presets show a RESTORE button instead of RENAME, resetting them to factory defaults

Changed

  • Preset taming/breeding rules overhauled:
    • default — taming and breeding only for animals with baby variants (17 livestock)
    • default_extended — taming for all except Other/Spirits/Bosses/Mythical; breeding for livestock, mammals, dinosaurs, and birds
    • lait_curated — taming and breeding for all except Other/Spirits/Bosses/Mythical; horse breeding now enabled
    • zoo — taming for all except Other/Spirits/Bosses/Mythical; breeding for livestock only
    • all — taming and breeding for everything (unchanged)

Fixed

  • Patches now apply instantly on first install - Patches are written during setup and loaded via LoadAssetEvent hook (no more 5-second delay)
  • Correct patch format for livestock variants - Animals with native LovedItems (sheep, cow, etc.) now override them (previously the original loved items couldn't be removed)
  • Persistence systems - Chicken coops and capture crates should stop duplicating animals