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Hytalor

Hytalor is a light-weight asset patching framework designed to reduce mod conflicts by allowing multiple plugins to modify the same base game asset, without overwriting each other.

File Details

Hytalor-2.0.jar

  • R
  • Feb 1, 2026
  • 640.01 KB
  • 8.0K
  • Early Access

File Name

Hytalor-2.0.jar

Supported Versions

  • Early Access

Very Big Update

  • Deprecated "BaseAssetPath", and replaced with "_BaseAssetPath".
    • _BaseAssetPath can use regex if starting with "regex:".
    • _BaseAssetPath can also be specified as an array of base asset paths.
  • Previous Patches will still work, but a warning is given in the console.

Other changes

  • Reload Command: /hytalor reload, will try to clear all patches and reapply them.
  • Better Querying for deeply nested arrays.
  • _priority field for specifying patching order.
  • Added remove operation on fields as well.
  • Better logging.