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A Rust-style experience with all kinds of explosives and a procedurally generated spawn system for lootable barrels and crates. Rocket launchers, C4, air strikes, hidden mines, a reinforced building system, and much more.

Description

πŸ’£ HyRust - Explosives Pack - Full Version Available now.

 

Advanced Faction Warfare, Strategic Raiding & Fortification System for Hytale

 

Discord server: https://discord.gg/x92TzcWuff

 

English and Spanish languages available.

 

Explosives Pack is a complete PvP-focused destruction and defense ecosystem built specifically for faction-based Hytale servers.

 

 

This mod introduces a fully structured raid progression system with 5-tier reinforced buildings, explosive weapons, hidden landmines, surface-sticking bombs, an airstrike system, and a dedicated crafting infrastructure — all fully configurable through the Asset Editor.

 

 

Designed for faction warfare, base raiding, territorial control, and strategic PvP escalation.

 

πŸ›  Dedicated Crafting Workbench

 

All mod content is crafted exclusively through the mod’s own crafting table.

 

 

This keeps progression organized and separate from vanilla crafting systems.

 

 

Through this table, players can craft:

 

 

  • Reinforced blocks
  • Explosive weapons
  • Ammunition
  • Adhesive bombs
  • Mines
  • Rockets
  • Utility tools

 

Everything related to the mod flows through this central progression hub.

 

 

πŸ‘€ Rust style Barrels and Crates

 

Procedural spawning of barrels and loot crates in the style of Rust.

 

Spawn rate, loot pool, probability and much more configurable from a json config file.

 

Comands: /bc toggle <enabled / disabled>

/bc reload (It is recommended to restart the server instead)

 

🧱 5-Tier Reinforced Building System

 

At the core of the mod is a 5-tier reinforcement system designed for structured base defense.

 

 

Players can upgrade specific vanilla blocks into reinforced variants, dramatically increasing durability and resistance to explosive damage.

 

 

Reinforceable Default Blocks:

 

  • Volcanic Rock Cobble
  • Wooden Chest
  • Simple Wooden Door
  • Simple Wooden Trapdoor

 

Reinforced Variants Include:

 

  • Reinforced Structural Blocks (5 tiers)
  • Reinforced Normal Doors (5 tiers)
  • Reinforced Medium Doors (5 tiers)
  • Reinforced Trapdoors (5 tiers)
  • Reinforced Chests (5 tiers)

 

Each tier significantly increases durability, allowing servers to create meaningful raid progression and escalating siege mechanics.

 

 

This system creates:

 

 

  • Early-game defense
  • Mid-game breach strategies
  • Late-game siege warfare
  • Structured raid balance

 

 

 

πŸ”§ Reinforcement Tool

 

A reusable reinforcement tool allows players to upgrade eligible blocks.

 

 

  • The tool is reusable.
  • It is only consumed when mining reinforced structures.
  • It integrates directly with the tier system.
  • Allows controlled base upgrading without complicated mechanics.

 

 

 

πŸš€ Rocket Launcher System

 

A powerful siege weapon designed for structured base breaching.

 

 

The Rocket Launcher fires tiered rockets, each increasing in destructive capability.

 

 

Rocket Ammunition (3 Tiers)

 

  • Tier I Rocket
  • Tier II Rocket
  • Tier III Rocket

 

Each tier increases:

 

 

  • Explosion radius
  • Block damage strength
  • Reinforced penetration capability
  • Entity damage

 

Rockets interact dynamically with reinforced structures, making high-tier bases require high-tier ammunition.

 

 

 

 

🏹 Explosive Crossbow

 

A specialized crossbow that fires explosive arrows.

 

 

Ammunition:

 

  • Explosive Arrows (no tiers)

 

Features:

 

 

  • On-impact explosion
  • Configurable radius and damage
  • Ideal for mid-range siege pressure
  • Balanced for tactical engagements

 

 

 

🧨 Adhesive Throwing Bombs (2 Tiers)

 

Surface-sticking explosive devices.

 

 

  • Stick to walls, floors, and structures
  • Detonate automatically after a short fuse
  • Designed for controlled breaching

 

Available Tiers:

 

  • Tier I Adhesive Bomb
  • Tier II Adhesive Bomb

 

Higher tiers increase damage and structural penetration.

 

 

 

 

πŸ’£ Explosive Landmines (3 Tiers)

 

Hidden contact-triggered mines disguised as normal blocks.

 

 

These mines detonate when a player or entity steps on them.

 

 

Available Mine Tiers:

 

  • Tier I Mine
  • Tier II Mine
  • Tier III Mine

 

Disguised Variants:

 

  • Grass
  • Dirt
  • Sand
  • Gravel
  • Cobblestone
  • Rock

 

These allow defensive trap systems for:

 

 

  • Perimeter security
  • Hidden base defense
  • Tactical choke points
  • Anti-raid traps

 

Mines are ideal for faction territory control.

 

 

 

 

✈️ Airstrike Launch Table

 

A powerful strategic tool available via Creative mode.

 

 

The Airstrike Table allows missile strikes to be launched at specific world coordinates.

 

 

System Behavior:

 

  • The table item can only be obtained in Creative mode.
  • Once placed, any player can use it.
  • Requires the appropriate missile item to activate.
  • Features a global cooldown per table.
  • Default cooldown: 1 hour (fully configurable).

 

This enables:

 

 

  • High-value war events
  • Coordinated faction assaults
  • Admin-controlled battlefield escalation
  • Endgame military operations

 

Cooldown duration, damage, and strike strength are all configurable.

 

 

 

 

βš™ Fully Configurable Through Asset Editor

 

Every system in the mod can be adjusted easily:

 

 

  • Explosion damage
  • Explosion radius
  • Reinforcement durability
  • Tier scaling
  • Rocket penetration
  • Mine damage
  • Bomb fuse timing
  • Crafting costs
  • Knockback strength
  • Drop behavior
  • Block resistance

 

This makes the mod adaptable to:

 

 

  • Hardcore raid servers
  • Balanced competitive PvP
  • Long-term progression worlds
  • Seasonal faction resets
  • Custom event-based servers

 

Nothing is hardcoded. Everything can be balanced.

 

 

 

 

🎯 Designed for PvP & Faction Servers

 

Explosives Pack is built specifically for:

 

 

  • Factions gameplay
  • Territorial warfare
  • Strategic raiding
  • Structured siege progression
  • Competitive PvP ecosystems

 

It transforms simple base breaking into tactical warfare.

 

 

Defenders invest in fortification tiers.

Attackers invest in explosive upgrades.

Strategy determines victory.

 

 

 

 

πŸ“¦ Complete Item List Included

 

Blocks & Structures

 

  • Reinforced Blocks (5 Tiers)
  • Reinforced Normal Doors (5 Tiers)
  • Reinforced Medium Doors (5 Tiers)
  • Reinforced Trapdoors (5 Tiers)
  • Reinforced Chests (5 Tiers)

 

Weapons

 

  • Rocket Launcher
  • Explosive Crossbow

 

Ammunition

 

  • Tier I Rocket
  • Tier II Rocket
  • Tier III Rocket
  • Explosive Arrows

 

Explosives

 

  • Tier I Adhesive Bomb
  • Tier II Adhesive Bomb
  • Tier I Mine
  • Tier II Mine
  • Tier III Mine

 

Utility

 

  • Reinforcement Tool
  • Mod Crafting Table
  • Airstrike Launch Table

 

 

 

πŸ”₯ What This Mod Brings to Your Server

 

  • Real siege warfare mechanics
  • Tiered defensive infrastructure
  • Escalating PvP progression
  • Hidden trap systems