Hyguns-3.6.1
What's new
Added
- New ammo types
MarkandScout(auto-guidance) - Trails for auto-guided ammo
- EntityEffect to marked entities
Changed
- Hit damage handling was generalized from
HitDamageMultiplierstoHitDamageModifiers. - Hit-part damage configuration now uses
DamageModifierobjects instead of raw multiplier numbers:HeadBody*/Fallback
- Ammo selection UI now sorts compatible ammo entries by quality from lower rarity to higher rarity instead of showing them in a mixed order.
- Default ammo resolution now reuses the same ammo ordering logic as the ammo selection page.
GunSettingsdamage configuration now distinguishes between:DamageModifierfor one overall damage adjustment;DamageModifiersfor hit-part-specific damage rules.
- Auto-guidance configuration now supports an effect-based target selector through
AutoGuidance.EffectId.
This mod has no additional files