File Details
Hyguns-3.6.0
- R
- Mar 13, 2026
- 5.55 MB
- 1.4K
- Early Access
File Name
Hyguns-3.6.0.zip
Supported Versions
- Early Access
Hyguns v3.6.0 Changelog:
Requires HygunsPlugin v3.6.0
Version bumped to 3.6.0 (build.gradle.kts, manifest.json).
## Format Changes
### Weapon format (`HyGuns.Settings`)
- `WeaponIcon` and `DealLethalDamage` stay at the root of `HyGuns.Settings`.
- Ammo-related values moved into `HyGuns.Settings.Ammo`.
- Projectile-related values moved into `HyGuns.Settings.Projectiles`.
- Reload values moved into `HyGuns.Settings.Ammo.Reload`.
- Existing nested systems from previous versions such as `AmmoGuidance` and `WallPenetration` continue to live under `HyGuns.Settings`.
New weapon format example:
```json
{
"HyGuns": {
"Settings": {
"WeaponIcon": null,
"Ammo": {
"Family": "Bullet",
"WeaponClass": ["Rifle"],
"Capacity": 30,
"Reload": {
"Time": 1.2,
"Amount": 30
}
},
"Projectiles": {
"ConfigId": "Hyguns_Projectile_Config_Bullet",
"Count": 1,
"Spread": 0.02,
"Damage": 10
}
}
}
}
Ammo item format example:
```json
{
"Quality": "Rare",
"HyGuns": {
"AmmoSettings": {
"Family": "Bullet",
"WeaponClass": "Rifle",
"Icon": "Ammo/Ammo_Rifle_AP.png",
"SettingsOverrides": {
"Projectiles": {
"Damage": 12
},
"WallPenetration": {
"Enabled": true,
"Blocks": 2.0
}
},
"Interactions": {
"EntityHit": [
{
"Type": "ApplyEffect",
"Entity": "Target",
"EffectId": "Status_Bleeding"
}
],
"BlockHit": [
{
"Type": "TeleportToBlockHit",
"Entity": "Shooter"
}
]
}
}
}
}
```

