File Details
hyarpg-3.3.0.jar (Mage Tree/Wands/Staffs/Grave Reworks/Runes & More!)
- R
- May 12, 2026
- 12.46 MB
- 70
- Early Access
File Name
hyarpg-3.3.0.jar
Supported Versions
- Early Access
- Updated teleporters so they can't be crafted (thought this was already the case, they got through anyway)
- Updated player grave to persist on death (up to 1 per player)
- Updated player grave to store dropped items (will drop if another grave is created)
- Updated "How to Play" guide with details about the gravestone system
- Added catalogues for all the enemies to set their damage type, combat type and damage values (should give a balanced but unique feel to enemy groups more sensible to what you'd expect)
- Reworked damage pipeline to use the new enemy values
- Added new config for base enemy damage
- Implemented feature where enemies have a 25% chance to roll with a damage type prefix which adds flat damage of the rolled type
- Implemented 50% XP increase for enemies with prefixes
- Added new config for enemy prefix roll chance and damage
- Updated Raid System to show enemies remaining
- Updated Raid System to end when raid is complete
- Updated Raid System to spawn raid enemies at a level appropriate for online owners/co-owners
- Updated HUD to show world tier and average enemy level in the bottom left corner
- Lowered default underground spawner density
- Increased Uncommon Shard Dust drop rates, decreased Rare Shard Dust drop rates
- Added Shard Dust drops to barrels/coffins/crates/etc
- Replaced skill page with VanillaUI fixing several bugs as well
- Implemented Mage Tree
- Implemented component and entity ticking system for homing projectiles.
- Implemented Arcane Missiles Ability
- Implemented Arcane Meteor Ability
- Implemented Simulacrum Ability
- Updated Tanning Rack to require soft hides instead of light hides so it can be crafted in world tier 1
- Added Runes of Powering to the game for use with cube combine
- Added recipes to up craft 3x runes of power to 1x next tier
- Updated cube combine recipe to have recipe to use new runes of powering to increase gear score of items
- Updated drop lists to drop the new runes
- Implemented an HP buff on level up
- Added Homestone item to replace the /home command
- Updated Homestone placement logic so you warp in closer to your lightwell
- Swapped flat life bonuses on components to increased life percent bonuses
- Added Sphere of Regret item to refund a player's invested skill points
- Added Dead Mans Chest item to recall a player's gravestone and items
- Implemented logic to ensure two-handed weapons roll with double implicit/affix values
- Updated existing class abilities to scale off main hand with modifiers as applicable (ults now feel like ults)
- Updated unarmed asset to allow for ability casting
- Updated damage pipeline to remove old unused damage types and added the new weapon/forced type scaling damage types
- Implemented reworked staff interactions
- Implemented staff components and crafting
- Disabled Dungeon Prefabs for now (spawners are causing crashes)
- Implemented wands/interactions/components
- Rebalanced weapon damages to give wands their own place, most got buffed