Hexcode - Magic by Design

Magic is unexplained science. To make magic, you must first invent science.

File Details

Hexcode-0.8.6-Beta-0.5.4.jar

  • B
  • Jun 13, 2026
  • 4.21 MB
  • 824
  • 0.5

File Name

Hexcode-0.8.6.jar

Supported Versions

  • 0.5

\- removed volatility increase for using the same glyph

\- made negative delay values cause the delay to last until volatility runs out (good for self-interfering)

\- added a Source slot on delay. If set to an entity, it'll "mount" to that entity like an effect. Can be counterspelled by interfering that entity (or yourself if you're targeted)

\- Delay now copies the Rotation and Position of the source slot. If the Source slot is just position or rotation, it'll fill in the gap via the current default variable

\- Fixed default variables. Before, each branch created a new variable. Now, default variables are handled specifically (no longer slot zero)

\- Fixed the inference loop bug with slots so it returns `null` again instead of `0` like it did last patch

\- Added a notification whenever drawing a glyph

\- Fixed `on release` branch on Concentration

\- Fixed the Developer Staff - making it developer rarity

\- Fixed a bug when using an import code and accidentally having trailing whitespace. Now trims the user input properly

\- Fixed the Domain/Conjure alpha channel. If alpha is zero, the shape is not rendered

\- Projectile will now resolve with the BLOCK that was HIT rather than the surface. Later on, this behavior may be tweaks.

\- Various other small bugfixes and improvements