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GlymeraVehicles

Car, airship, boat & raft - 14 rideable vehicles in many colors. Park them as blocks, hop in and drive at 2x speed; the airship truly flies. Craftable in survival, recipes & speeds configurable. No dependencies.
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GlymeraVehicles-5.0.0.jar

File nameGlymeraVehicles-5.0.0.jar
Uploader
GlymeraCraftGlymeraCraft
Uploaded
Oct 14, 2026
Downloads
176
Size
503.0 KB
File ID
9171204
Type
R
Release
Supported game versions
  • 0.7

What's new

GlymeraVehicles - Changelog

v5.0.0 (2026-10-14) — Airship climbing fixed for Hytale 0.7

  • Fix: the airship can climb again on 0.7. The 0.7 game client ignores the server's lift while you ride a mount, so the airship only hopped up briefly and dropped back down. Climbing now uses the airship's own jump: every press of Space lifts it about 4–5 blocks, and it stays at the new height. Press again to keep climbing (holding Space does not repeat).
  • Hovering, steering, descending (scroll your hotbar) and parking are unchanged. Boats, rafts and cars are not affected.
  • Upgrade: replace the jar in mods/, keep the plugin's data folder, restart the server.

v4.0.0 (2026-10-12) — Hytale 0.7.0 (Update 7)

  • Rebuilt for Hytale 0.7.0 (Update 7 / Chapter 1). Requires server 0.7.0 or newer; this version does not run on 0.6.x, and the previous version does not run on 0.7.0 (the server removed the old block and chunk API).
  • Migrated to the 0.7.0 world API: block reads and writes now go through the chunk store and block sections (BlockOperations), chunk ticking through the engine's new marker component, spawn points through the asynchronous spawn provider.
  • Mod icon added (icon-256.png in the jar) so the plugin shows its picture in the world's mod list instead of a question mark.
  • Upgrade: delete the old jar from mods/, drop in the new one and keep the plugin's data folder — configs and saved data carry over unchanged. Restart the server.

v3.0.0 (2026-08-28) — Hytale 0.6.0 (Update 6)

  • Rebuilt for Hytale 0.6.0 (Update 6). Requires server 0.6.0 or newer; this version does not run on 0.5.x, and older versions of this plugin do not run on 0.6.0.
  • Migrated to the 0.6.0 APIs (network protocol hytale/3, new command-permission API, block/chunk/entity API changes). Everything that was open to players before is open to players again.
  • Upgrade: delete the old jar from mods/, drop in the new one and keep the plugin's data folder — configs and saved data carry over unchanged. Restart the server.

v2.0.0 (2026-08-17)

Fixed

  • Vehicles are actually craftable in survival now. All 14 recipes moved from the Builder's Workbench to the regular Workbench, into the Tinkering tab. The Builder's Workbench is a structural-crafting bench: its UI converts a single deposited material into block shapes, and every one of its 899 native recipes has exactly one ingredient. Our three-ingredient vehicle recipes could never be entered there, so vehicles were effectively uncraftable in survival (reported by a player on Discord, 2026-08-16).

  • Parked vehicles no longer show a phantom hitbox next to the model. All parked vehicle blocks reused the native boat block hitbox, an asymmetric boat silhouette that never rotates with the parking direction — most visibly a nearly cube-sized box floating beside parked cars (the boat's raised bow). Every vehicle family now ships its own per-direction hitbox (16 custom hitbox assets), measured from the actual model geometry.

Notes

  • Recipes themselves are unchanged (same ingredients, costs and 5s craft time), only the bench moved. The recipe*Enabled config toggles keep working as before.
  • No Java behavior changes. Already-placed vehicles pick up the corrected hitboxes automatically.

v1.0.0 (2026-07-18)

  • Initial CurseForge release: 14 rideable vehicles (car, airship, boat, raft in multiple colors), park-as-block system, 2x ride speed, airship flight, engine sound, recipe & speed config.

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