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Get Chunked

Remove those pesky Chunk rendering TPS drops. A powerful Hytale chunk preloading plugin
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Get Chunked 0.1.2 Early Access

File nameget-chunked-prerender-0.1.2.jar
Uploader
ScuttlePeakScuttlePeak
Uploaded
Jan 23, 2026
Downloads
56
Size
31.9 KB
File ID
7512272
Type
R
Release
Supported game versions
  • Early Access

What's new

Version 0.1.2 released!

This version adds Adaptive rendering pacing based on CPU and Memory consumption. Also added persistence so the rendering service doesn't start from the same region.

A new /getchunked command was added to view status of the rendering service ingame. requires OP

plugin now uses yml config format to allow comments and better explain what each setting does

New adaptivePacingEnabled setting that allows fine tuning chunk render pacing further. useful for slower machines.

Technical Patch notes:

  • Adaptive pacing/backoff for slow chunk loads and store-not-ready/failure pauses.
  • Smarter queueing: shuffles rings to avoid hammering the same edge after restart; persists pending queue and tracks completed chunks to skip duplicates.
  • Status visibility: /getchunked command and periodic status.json snapshot with pending/in-flight/backoff/radius details.
  • Config expansion and readability: switched to commented config.yml, added knobs for log/persist cadence, backoff thresholds, status write interval, and max concurrency.
  • Offline-player focus (opt-in): seeds a high-priority queue around last-known player positions from universe/players/*.json, with radius limits and optional scan interval/path override.

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