Adds dual-wield gauntlets across all vanilla-style tiers (Crude to Mithril). Fast close-range punches, shield bash knockback, straight-line multi-hit charge attacks, and a clutch heal ultimate. Crafted via Survival Workbench and Blacksmith’s Anvil.
Description
What this mod adds
A complete gauntlet tier path that mirrors vanilla metal progression: Crude, Copper, Iron, Thorium, Cobalt, Adamantite, Mithril
Proper crafting bench integration:
Crude is crafted at the Survival Workbench
Higher tiers are crafted through the Blacksmith’s Anvil under a dedicated Gauntlets tab
Tier stats and recipes scale like vanilla weapon progression while preserving gauntlet-specific combat identity
Core combat style
Fast, responsive punch loops designed for close-quarters pressure
Per-click punching behavior for high APM melee play
Shield attack (guard bash) that deals damage and launches enemies backward for spacing/control
Charged strike system that lunges you in a straight line and can register up to 4 hits: slowing movement during contact helps all hits connect for massive burst damage
Ultimate reworked into a healing payoff: activate at the right moment to recover health and turn fights around in a high-risk, high-reward playstyle
Gameplay instructions
Primary Attack (Left Click): rapid punches for close-range pressure
Guard / Bash: use defensively, then counter with knockback to reset spacing
Charge Attack (Hold, then release): dash forward and multi-hit enemies in line
Ultimate: consume full charge for a clutch healing swing in dangerous fights
Why play Gauntlets
Ideal for players who want a relentless melee brawler experience instead of standard sword pacing
Strong mobility + burst potential when charge timing is mastered
Clean integration with existing crafting progression for smooth survival-to-endgame scaling