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FlectonePulse

Every Message Under Your Control in Hytale! (chat, scoreboard, commands, etc.)

File Details

FlectonePulse-hytale-1.9.3.jar

  • R
  • Apr 27, 2026
  • 2.62 MB
  • 17
  • Early Access

File Name

FlectonePulse-hytale-1.9.3.jar

Supported Versions

  • Early Access

✨ Features

  • Added disallowed input pattern filtering for bubble messages (bubble)

🔧 Refactors

  • Renamed eventMessage parameter to rawString for clarity (chat)
  • Changed AFK delay from seconds to ticks (afk)
  • Updated AFK delay value from 3000 to 36000 ticks (afk)
  • Separated TOTAL and TOTAL_DYNAMIC time types (online)
  • Replaced hardcoded library relocation patterns with BuildConfig constant
  • Streamlined library resolution with dynamic artifact handling
  • Moved LoginStatus to shared constant utility
  • Simplified chat type lookup (proxy)
  • Replaced visibility filter method with direct stream filtering (playerlistname)
  • Optimized HTTP client configuration for Discord and Telegram integrations

🐞 Bug Fixes

  • Fixed Fabric SimpleVoice chat integration class name
  • Added Velocity login state tracking for player connection management
  • Added null check for sound object in sound players
  • Added system skin handling with proxy cache updates (skinsrestorer)
  • Added fallback mechanism using MojangSkinDataResult when primary skin lookup fails (skinsrestorer)
  • Fixed signature inclusion in profile property (object)
  • Changed online players to platform players in cleanup process
  • Fixed object module to always use local textures when MineSkin is not hooked
  • Fixed object client version check
  • Fixed LuckPerms user loading when player is not unknown
  • Fixed tick multiplier usage

📦 Dependencies

  • Downgraded Adventure API dependency to 4.x (temp)
  • Updated cloud dependencies to org.incendo namespace

Documentation Full Changelog