File Details
ExpandedNecromancy-0.10.0.zip
- R
- Jan 30, 2026
- 513.29 KB
- 6.9K
- Early Access
File Name
ExpandedNecromancy-0.10.0.zip
Supported Versions
- Early Access
Changelog v0.10 – Major Update
Major Rebranding
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The mod has been renamed to Expanded Necromancy to clearly differentiate it from Hytale’s vanilla Necronomicon.
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Purpose: avoid confusion and improve visibility on CurseForge and search results.
Core Necromancy System Updates
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Expanded and reworked core necromancy mechanics, focusing on progression, clarity, and long-term scalability.
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Summoning system changes:
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Stamina is now used as a resource cost only (10 per summon), no longer a cooldown replacement.
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Explicit cooldowns added for summons:
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Skeleton Horse: 2 minutes
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Flaming Skull: 2 minutes
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Skeleton Warriors: 2 minutes
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Skeleton Archers: 1 minute
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New Combat & Equipment
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Added Necromancer One-Handed Mace
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Hybrid melee / ranged weapon
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Special ability charges only through melee hits
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Fully charged ability summons a Skeleton Ally for 1 minute
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Added Necromancer Armor (cloth robe)
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Grants mana to use the ranged attack of the mace
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New Crafting & Materials
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Added Necrocloth Scraps, dropped by Void enemies
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Necrocloth Scraps can be crafted into:
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Necrosinew
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Bolt of Necrocloth
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Necromancer Armor is crafted at the Blacksmith Anvil
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Loom crafting enabled in the Workbench for Necrocloth
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Added new crafting recipes for:
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Normal Tombstone
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New necromantic structures and ingredients at the Necromancer Workbench
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New Necromantic Structure (WIP)
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Added Profane Grave Guardian Block
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Dark relic used to protect profane graves
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Summons a Skeleton Guardian that stays near the tomb and defends it from enemies
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Requires at least 3 blocks of empty space from any other block to function
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If killed, the guardian respawns after 1 minute
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Guardian remains active while the block exists; removing the block causes it to disappear
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Breaking the block drops a normal Tombstone
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Crafted at the Necromancer Workbench
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Marked as Work in Progress
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Bug Fixes & Improvements
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Fixed multiple bugs and inconsistencies across the mod
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Fixed water texture issues
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General stability, balance, and behavior improvements for all necromantic entities

