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Adds elite RPG mobs with 13 unique abilities all with custom interactions and cool visual effects, all very dangerous.

Description

Endless Elite Mobs

Mobs mutate into elites and gain special abilities with custom VFX and SFX. Fight smarter or die.


How It Works

Any hostile mob leveled by Endless Leveling has a 5% chance to spawn as an elite. Elites get a rank and a class, with preset abilities and passives, bonus stats, in the style of an RPG mob.

Identify an Elite mob by: colored tint, nameplate rank tag [S], and scaled model size per ability, and they attract lightning.


Active Abilities

These are cast abilities on a cooldown.

ARROW RAIN

Stands still and shoots seeking arrows in the sky for multiple waves depending on how many enemies are nearby. S Class Arrow Rain wielders have a chance to drop the Aegos bow if you have the Aegos Plugin installed

MOT'S CALLING

Pulls you in, channels a massive detonation, and shields itself. Break the shield to stun it and deal double damage.

Successful Shield Break:

BOMBER

Rises into the air and unleashes one of two attack patterns, carpet cluster bombs or  laser strikes.

CHARGE ATTACK

Channels briefly, then dashes forward at high speed. Anything caught in the path takes heavy damage and gets launched into the air.

LEAP

Jumps high into the air toward you and slams down, dealing AoE damage on impact.

WHIRLWIND

Spins in place creating a vortex that pulls you in, tosses you around, and slows your movement. Disengage and wait it out, or kite from range.

BACKSTEP

Dashes backward, pulls out a health potion, and starts drinking. Hit it during the drink to interrupt the heal.

HEALING AURA

Places a healing zone that pulses HP to itself and nearby allied mobs. Kill the healer first if you're fighting a group.

 


Passive Abilities

These are always active — no cooldown, no casting. They run as long as the mob is alive.

| ENRAGE | Below 30% HP, the mob flares red, grows in size, and deals increased damage. |
| REGENERATION | Passively heals a small percentage every second. |
| SPEED BOOST | Tiny and fast. |
| THORNS | Reflects a percentage of incoming damage back to you. |
| HEAVY STRIKE | Charges up its next melee hit for 200% damage. Watch for the visual pulse |
| BEDEVILED | On death, the soul splits into three vengeful spirits that hunt you down. |

Speed Boost elite


Bedeviled, death is not the end.


Configuration

Everything is tunable in mods/EndlessEliteMobs/elite-mobs-config.json:

  • Elite spawn chance (default 5%)
  • Per-ability damage values (flat + % of target HP + % of elite HP)
  • Ability tuning (thorns reflect %, enrage threshold, heal rates, speed multiplier)
  • Loot drops
  • Mob and world blacklists

Dependencies

Endless Leveling (required, >= 7.7.5) — Handles mob leveling, rank assignment, and nameplates. (Best Leveling mod, get with the times.)


Special thanks to Airijko for helping out with the developement and underlying systems.