Description
Endless Elite Mobs
Mobs mutate into elites and gain special abilities with custom VFX and SFX. Fight smarter or die.
How It Works
Any hostile mob leveled by Endless Leveling has a 5% chance to spawn as an elite. Elites get a rank and a class, with preset abilities and passives, bonus stats, in the style of an RPG mob.
Identify an Elite mob by: colored tint, nameplate rank tag [S], and scaled model size per ability, and they attract lightning.
Active Abilities
These are cast abilities on a cooldown.
ARROW RAIN
Stands still and shoots seeking arrows in the sky for multiple waves depending on how many enemies are nearby. S Class Arrow Rain wielders have a chance to drop the Aegos bow if you have the Aegos Plugin installed
MOT'S CALLING
Pulls you in, channels a massive detonation, and shields itself. Break the shield to stun it and deal double damage.
Successful Shield Break:
BOMBER
Rises into the air and unleashes one of two attack patterns, carpet cluster bombs or laser strikes.


CHARGE ATTACK
Channels briefly, then dashes forward at high speed. Anything caught in the path takes heavy damage and gets launched into the air.

LEAP
Jumps high into the air toward you and slams down, dealing AoE damage on impact.

WHIRLWIND
Spins in place creating a vortex that pulls you in, tosses you around, and slows your movement. Disengage and wait it out, or kite from range.

BACKSTEP
Dashes backward, pulls out a health potion, and starts drinking. Hit it during the drink to interrupt the heal.

HEALING AURA
Places a healing zone that pulses HP to itself and nearby allied mobs. Kill the healer first if you're fighting a group.

Passive Abilities
These are always active — no cooldown, no casting. They run as long as the mob is alive.
| ENRAGE | Below 30% HP, the mob flares red, grows in size, and deals increased damage. |
| REGENERATION | Passively heals a small percentage every second. |
| SPEED BOOST | Tiny and fast. |
| THORNS | Reflects a percentage of incoming damage back to you. |
| HEAVY STRIKE | Charges up its next melee hit for 200% damage. Watch for the visual pulse |
| BEDEVILED | On death, the soul splits into three vengeful spirits that hunt you down. |
Speed Boost elite

Bedeviled, death is not the end.
Configuration
Everything is tunable in mods/EndlessEliteMobs/elite-mobs-config.json:
- Elite spawn chance (default 5%)
- Per-ability damage values (flat + % of target HP + % of elite HP)
- Ability tuning (thorns reflect %, enrage threshold, heal rates, speed multiplier)
- Loot drops
- Mob and world blacklists
Dependencies
Endless Leveling (required, >= 7.7.5) — Handles mob leveling, rank assignment, and nameplates. (Best Leveling mod, get with the times.)
Special thanks to Airijko for helping out with the developement and underlying systems.
