Description
A mod that dynamically hides HUD components depending on given states or condition. This is still being improved upon so any feedback is much appreciated.
Current functionality:
- Hides Stamina, Health, and Mana bar when equal or above threshold (modifiable in settings), delayed by 1.5s.
- Hides Hotbar when not switching slot, delayed by 5s. Resets when moving slot.
- Hides Compass, can be re-enabled in mod settings.
- Hides Input Bindings, although still show inputs for held weapon. Can be fully hidden in game settings.
- Hides Ammo Indicator when ammo is full, delayed by 1.5s.
- Configurable mod settings.
Settings UI:
This can be opened using the /dynahud command. Settings include the following:
Presets - change overall settings or entirely disable the mod.
- Status Bar - contains settings for Health, Stamina, and Mana
- Hotbar
- Ammo
- Reticle
- Misc - contains checkboxes for Compass and InputBindings
Multiplayer:
As is with client intended mods, it isn't for everyone, especially with differing preferences. For this case, a command has been added to entirely disable the mod for new joining players.
Command: /dynahud --disabledByDefault true
To revert this command, simply change true to false.
Future plans:
- Add compatibility patches for popular mods that adds HUD components.
- Add hints to mod settings.
- Fade in/out - currently not possible with how the engine works, especially on the UI side, but I am hopeful.
Note:
- It is suggested to use MultipleHUD when using more than one mod that alters the HUD.


