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A dungeon toolset and editor, giving anyone full freedom to make theyre own adventures and turn them into theyre own mod to share and play. Enabling creativity with easy to use blocks that inherit powerfull functions!

Description

Dungeon Core

A Toolset mod with Editor, to help create dungeons and adventure instances, using vanilla and mod friendly mechanics that are easy to use for anyone.

The ingame tools make everything possible, from spawning mobs and items, detecting players, up to building highly complex logic and puzzles.

Right now the mod contains the following tools: image *blockmodells by Georgio

  1. Linking Tool: main tool to link the blocks.
  2. Mimic Tool: changes the appearance of Core blocks.
  3. Player Start: tells the Editor where your start point is going to be.
  4. Player Detector: Detects in a set range and with a set signal output.
  5. Relay: Delays any signal input for a set time.
  6. Flopper: A signal switch with a set start output.
  7. Inverter: Independend signal sender you can switch via input, think redstone Torch.
  8. Mob Spawner: Any mob, any amount, any spawn range and any hp, your choice !
  9. Item Spawner: Any item, any amount, any spawn range.
  10. Ghost Block: Can switch from existing to not existing via signal inputs, think vanishing walls._

And…

Spawner blocks can give out signals and you can freely combine all tools together and create highly controlled and/or complex systems with it. 

To test while in creative use the /start_dungeon command

Turn what you build into a prefab, put it in our Editor
And out comes a finished mod/zip for you to share, upload and play as you like.

the Goal

Everyone should be able to just build with our tools and create awesome stuff!

Mechanics and tools allways are made in a way that you can combine it with other mods, make pluggins for it or just benefit from the easy use!

If you ever need help, or you maybe just want to show us what you build with our tools, request a feature?… join our Discord