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Dragonlings

A Hytale mod that adds small, bipedal, tameable dragons as pets with unique behaviors and abilities.

File Details

Dragonlings-2.0.0.jar

  • R
  • Mar 26, 2026
  • 418.96 KB
  • 84
  • Early Access

File Name

Dragonlings-2.0.0.jar

Supported Versions

  • Early Access

[2.0.0] - 2026-03-26

Requirements

  • Hytale — targets Update 4 era server APIs (ECS, farming, blocks, particles; see fixes below).
  • Alec's Tamework! >= 2.5.0 — required dependency for taming, whistle commands, companion home, capture/spawner metadata, and feed/heal interactions.

Added

  • Tamework integration — dragonlings are tamed and owned via Tamework; Dragon Whistle uses TwCommandItemConfig (follow, hold, set/return home, etc.). NPC roles use Tamework instruction bridges and TwInteractionConfig per color.
  • Dragonling Crate — Tamework spawner item (same visuals as the vanilla capture crate) to pick up and place tamed dragonlings while preserving owner and companion metadata. Recipe: vanilla capture crate + life essence at the farming bench.
  • HealingTwInteractionConfig Feed entries: use the correct tame essence on an owned, tamed dragonling to restore health (with proper interaction prompts).

Changed

  • Green dragonling harvesting uses FarmingUtil.harvest (same path as vanilla HarvestCrop), including multiblock and eternal regrow behavior.
  • Loot to chest — after harvest, items gained on the NPC are moved from its inventory into the linked chest (with eternal-seed handling and full-chest overflow as before).
  • Blue / red behaviors updated for current block and bench APIs (ItemContainerBlock, ProcessingBenchBlock, particle APIs, etc.).

Fixed

  • Tree apples — green dragonlings harvest wall apples on trees again: they path to the stand position under the fruit (same column), then harvest; targeting matches that ground point so seek/harvest stay consistent.
  • API breakages from Hytale Update 4 (spatial lists, container resolution, furnace progress, swim animation parsing, concurrent watering, eternal seed dupes, etc.) as listed in prior 1.0.x / 1.1.0 notes — this release rolls those fixes into the supported stack above.