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DoTAndHealingNumbers adds visible damage-over-time (DoT) tick numbers and healing numbers to Hytale's combat system.

Description

DoTAndHealingNumbers

See exactly how much damage poison, fire, and other status effects deal per tick, and watch +X numbers float up when you or any entity heals. The mod also overhauls combat text styling with a larger font, longer duration, and smooth pop-and-fade animations so damage numbers are easier to read during fast combat.

Features:
DoT Numbers: Displays floating damage numbers for status effect ticks (poison, fire, etc.)
Healing Numbers: Shows "+X" text above entities when they recover health
• Enhanced Combat Text: Bigger font (64 vs vanilla 48), longer visibility (2.5s vs vanilla 0.4s), smooth scale and fade animations
• Fully Configurable: Toggle healing and DOT numbers on/off, adjust tick intervals via JSON

Configuration:
A config file is auto-generated json should be added in your Mod folder where you can enable/disable features. Combat text styling can be customized by editing CombatText.json inside the mod JAR!

Planned Updates:
• Per-damage-type colors (fire = orange, ice = blue, poison = green, etc.) Waiting on Hytale client support
• Additional combat text animations and styles
• Crit damage indicator !!X!!

This is my first mod ever! I'm learning as I go and open to feedback. And yes, the logo is AI-generated for now. I'm a busy guy with a job and not a graphic designer. I'll get it updated when I can. Thanks for understanding!

Heal your friend with my fav healing spell book and see those numbers PoP: https://www.curseforge.com/hytale/mods/heal-spellbook

If you want to support my broke booty and help fuel future projects:
Buy Me A Coffee

Thanks for being part of the journey.