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Dogs Companion

Adds dogs as useful companions with guarding and support behavior.

File Details

dogs_companion-hytale-1.7.0.jar

  • R
  • Jun 8, 2026
  • 578.75 KB
  • 134
  • Early Access

File Name

dogs_companion-hytale-1.7.0.jar

Supported Versions

  • Early Access

Changelog for Dogs Companion (Hytale)

Note

This change log includes the summarized changes. For the full changelog, please go to the GitHub History instead.

Note: Please always back up your world before updating to a new version!

1.7.0

  • Migrated to Hytale 0.5.4 with updated APIs and systems.
  • Added basic default natural spawn definitions.

1.6.0

  • Fixed status effect bug where dogs would get stuck in a status effect state.
  • Fixed missing state updates and conditions in state machine.
  • Added search functionality, for searching for items and return them to the owner.
  • Added loyalty defense system, where dogs will automatically defend their owner when attacked.
  • Migrated to Hytale 0.5.2 with updated APIs and systems.

1.5.0

  • Added basic dog whistle item to command dogs (attack target, recall, cancel attack).
  • Added Action Wheel UI for dog interactions (follow, sit, sleep, play, wander, combat modes, rename, etc.).
  • Added dog naming UI on taming success and rename via action wheel.
  • Added mood particles for dogs based on their current state.
  • Added NPC sensors for held items (food, whistle, empty hand) with context-sensitive interaction hints.
  • Improved interaction system: owner actions now route through item-specific handlers.
  • Simplified Gradle build setup, removed legacy config and task files.
  • Improved existing dog textures.

1.4.0

  • Migrated to Hytale 2026.03.26-89796e57b with updated APIs and systems. (Navigation and Pathfinding is currently broken !!!)

1.3.0

  • Fixed animation bug with default mode.
  • Updated server version, again, to fix mod warning.

1.2.1

  • Fixed mod warning by using fixed ServerVersion.

1.2.0

  • Added healing system: Dogs now heal when fed (cooked food heals 10 HP, raw food heals 5 HP).
  • Increased dog max health from 20 to 60 HP.
  • Added hurt animation when dogs take damage.
  • Improved dog model hitbox and eye height for better interaction.
  • Added camera pitch/yaw targeting for head movement.
  • Enhanced animation system with proper speeds and blending.
  • Added death animation, knockback resistance, and separation behavior.
  • Improved pathfinding with climb height and jump mechanics.

1.1.0

  • Fixed German Shepherd dog textures.
  • Added Shiba Inu dog breed.
  • Added memories category for dogs.
  • Added additional dog actions and interactions.

1.0.0 โœจ

  • Initial release of Dogs Companion - Loyal Combat Companions for Hytale!