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[xnrdev] DivingTale

Tired of struggling to survive underwater? DivingTale transforms deep-ocean and water caves exploration with specialized equipment built for real diving adventures.

File Details

DivingTale 1.0

  • R
  • Feb 6, 2026
  • 492.76 KB
  • 2.9K
  • Early Access

File Name

xnrdev_DivingTale.zip

Supported Versions

  • Early Access

Features

  • Add Diving Workbench with 3 tiers.
  • Add Diving Mask new design.
  • Add Diving Mask description.
  • Add Mithril Diving Mask.
  • Add Harpoon new design.
  • Add Harpoon description.
  • Add Mithril Harpoon.
  • Add Oxygen Canister description.
  • Add Oxygen Totem (heal 2 oxygen with 20 sec of cooldown).
  • Add Oxygen Major Totem (heal 6 oxygen with 30 sec of cooldown).
  • Add salvage feature for all relevant items (diving masks, harpoons, neon blocks and the new totems).
  • Add Neon block description.

Adjustments

  • Update Diving Mask progression and recipes.
  • Update Harpoon progression and recipes.
  • Update Seaweeds types icons.
  • Oxygen Canister now required from memories to be unlocked.
  • Increase Harpoon damage significantly.
  • Increase Harpoon signature damage.
  • Decrease shot gravity in air significantly.
  • Remove Diving Mask from Armorer’s Workbench.
  • Remove Harpoon from Blacksmith’s Anvil.
  • Remove Oxygen Canister from Alchemist’s Workbench.
  • Remove Neon Blocks from Furniture Workbench.

Bug Fixes

  • Fix Harpoon signature shot underwater.
  • Fix an issue with Cobalt Harpoon that doesn’t allow to shot the 3rd time.