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Rebalances weapon combat by adjusting damage distributions, adding quality of life and removing unnecessary interactions.

Description

This is the daggers module of Weapon Tweaks, if you wish to download the full pack, comment on the balance or see the changes for the other weapons click here.



Right now, the daggers are a one-trick pony, you hold your heavy attack, kill an enemy, and repeat, while the basic attacks barely deal any damage. I redistributed the daggers’ damage throughout their kit so that basic attacks deal more damage and heavy attacks no longer one-shot enemies.

Daggers should feel flashy and agile, there is no reason to nerf its mobility. However, they also shouldn’t have the highest damage in the game on an attack with only half a second of cast time. The damage was balanced based on DPS calculations of other melee weapons.

Changes:
• Changed damage distribution
  Adamantine Daggers example:
  Light attack: 4 / 5 / 16 / 1912 / 12 / 18 / 18
  Heavy attack: 49 / 6127 / 29