Description
This mod adds human NPCs that spawn in Zone 1. They are pretty rare, so keep an eye out! NPCs can be recruited by pressing F while facing the front of the NPC. They will follow you and help fight hostile mobs to the best of their ability.

Also included are Recruitable Kweebecs that spawn randomly in Zone 1 as well!

New In V2!:
- NPC Dismissal is now fixed!
- Companions can now be captured via a capture crate! Warning: Placing a stored NPC refreshes their looks and weapon.
- NPC City! Crafted at an Arcanist's Workshop you can access the portal to enter the city and trade with NPCS.

- The Commercial District is where you will find all of the shops. Trade Mob drops and Precious Metals and Gems at the guild to obtain treasure, and use the treasure to purchase goods from any of the shops in town.

- Exit the city and return to your world at any time by entering an exit portal located at either town gate.

-This update represents weeks of work and I hope you all enjoy it. However I'm not done quite yet, more to come in V3.

Known Issues : Human NPCs cannot hit small mobs like Crawlers or Spiders. Kweebecs are using a basic attacking animation.
Planned Features : Ranged attacks for NPCs. More NPC types and better combat animations. More places to visit.
