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Rebalances weapon combat by adjusting damage distributions, adding quality of life and removing unnecessary interactions. Includes tweaks for: Swords, Daggers, BattleAxes, Maces, Shortbows and Crossbows)

Description

This is the Crossbows module of Weapon Tweaks, if you wish to download the full pack, comment on the balance or see the changes for the other weapons click here.



The crossbow isnt well implemented in the game yet, having only one craftable variant and another one that drops from mobs, my goal with this tweaks is to set a balanced foundation for other mods that add crossbow variants without touching its damage numbers.

That beeing said, the foundation that we have at the moment is too powerful, the crossbow doesnt get penalyzed for beeing a ranged weapon, because it can shoot while running at normal speed, it has access to the shield but never gets to use it, the combo mechanic does to much damage and only allows for the 3rd hit to build signature energy, its signature also doesn't feel impactul enough.

So i removed the combo mechanic from the crossbow, now every hit builds signature energy and its damage is consistent, since every hit builds energy i had to increase the signature's energy requirement to balance out the new buildup rate.

The crossbow has access to the shield, so i wanted to turn it into a defensive/ranged playstile, for that i decreased the player's movement speed and added a subtle delay for stamina regen while firing, you can still outrun most enemies, but if they get too close you can bash them with a shield.

The signature's damage is good, but it lacks any visual difference from a normal shot other then the bigger number on the screen, so i added a self knockback similar to the bow, where you get launched backwards by firing your signature attack, this should make it feel more impactul

Changes:
• Removed combo shot mechanic
• Added signature energy buildup on normal hits
• Increased singnature energy requirement: 518
• Reduced horizontal movement speed while firing: 1.0 → 0.6
• Added stamina regen delay while firing: 00.3
• Added push force to signature attack