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Adds a new Fragment of a forlorn underground city with custom worldgen, mobs, blocks, weapons and more!

Description

A city built by machines, for machines. A city that has forgotten its people long before it was, itself, forgotten.

Explore and discover:

  • A new Fragment with an entirely custom world generation
  • 2 mechanical creatures
  • 3 new weapons
  • A custom crafting station
  • A new craftable fuel item
  • 78 new building blocks
  • An atmospheric soundtrack

Bring your best weapons and watch your step as you explore the echo of the Last City. We had an awesome time making this mod and hope you will enjoy it!

Credits:

  • M00N1 - Creature design, modelling, and asset creation 
  • Khino - Music, SFX and blocks 
  • Wyvern - Environment design and world generation

Changelog

v1.2.4

  • Fixed the Fabricator to work in the latest version
  • Fixed the chest droplist missing due to the change in format in the latest version
  • Updated all prop generation to use new nodes
  • Added 8 new craftable Glowsticks: Blue, Cyan, Green, Yellow, Orange, Pink, Purple and White
  • Glowsticks can now be placed on walls and ceilings
  • Overhauled buildings generation - now they shouldn't clip as frequently
  • Overhauled mob spawning - now spiders and lone skeletons will spawn throughout the world, and groups of stronger skeletons will spawn in the vicinity of the the player
  • Changed some prefabs to use new Metal blocks
  • Fixed the glass panel and wall corner variants being too hard to break
  • Fixed sets and categories for all items in the creative menu

v1.2.3

  • Added some new buildings to the City
  • Cyber Skeleton Fighters now also drop 0-1 Fire Essence
  • Ordinary Cyber Skeletons now drop 0-1 Scrap Material instead of Linen Scraps
  • Fixed the Glass Wall textures and added a corner variant
  • Fixed the Glass Panel model and added a corner variant
  • Fixed warnings due to some textures not being multiples of 32

v1.2.2

  • Fixed the mod to be compatible with current release server version of Hytale; you should no longer receive a warning when entering the world with mod installed
  • Fixed the portal appearing at the bedrock roof due to the change in the WorldStructure format
  • Updated the worldgen to always include a cave at spawn, now you should almost never spawn in a wall
  • Updated the roof models to be 2 pixels thick
  • Fixed the particle color to match block color for all concrete blocks

v1.2.1

  • Glass blocks are now craftable: you can now craft 10 Glass out of 10 Sand of any type and 1 Red Amber in the Fabricator
  • Glass doesn't take as long to break anymore; fixed some of the glass being unbreakable in survival
  • Fixed Glass panes, walls and roofs not showing up in the Builders Workbench
  • Fixed the Glass block incorrectly dropping directional variants instead of the GlassFull block when mined
  • Assigned proper sound sets of breaking, hitting, placing glass blocks, interacting with glass in inventory
  • Added shard particles appearing when a glass block is broken

v1.2.0

  • Added a Concrete Powder Jar item
  • Added an ability to craft 10 Concrete Powder Jars with 5 rock blocks, 5 Ashen Soil blocks and 1 scrap
  • Added Concrete Powder Jar drops to the spider
  • All Concrete is now craftable: changed crafting for all coloured concrete blocks to require 5 Concrete Powder Jars + 2 black/red/yellow/white Petals to make 5 of that concrete block
  • The prefabs now use the custom white Concrete block instead of the vanilla's Technical one

Fabricator:

  • Made the Fabricator cheaper to craft
  • Moved the Power Core crafting to the Fabricator Tier 1 and added 2 Adamantite to the recipe
  • Moved the Weapons to the Fabricator Tier 2
  • All Concrete blocks can now be found in the Decorative tab of the Fabricator

Generation:

  • Added a new structure type: Greenhouse Ruins
  • Added Ashen Soil patches generating throughout the biome
  • Added Adamantite Ore Basalt block and made it generate in the Fragment

v1.1.0

  • Added a new Pickaxe, same stats as adamantite for now except for higher durability
  • Added a new "Scrap Material" ingredient
  • Changed the Recipe for weapons and Pickaxe to match new material
  • Changed Cyber Skeleton drops to drop bones and Scrap Material
  • Changed spooder to drop Red Crystal Shards
  • Added a new "Mysterious Can" Food item currently equivalent to meat skewer
  • Added 4 new drop pools to replace current chest spawn tables to now drop scrap material and mysterious cans
  • Fixed some missing SFX references

v1.0.1

  • Fixed the recipes in the Builder's Workbench, now they should show correct variants of the building blocks