File Details
Cascou_Medieval_Architecture_0.2.3.zip
- R
- Jun 8, 2026
- 1.87 MB
- 1.0K
- 0.5
File Name
Cascou_Medieval_Architecture_0.2.3.zip
Supported Versions
- 0.5
––––––––––––––– 0.2.3 –––––––––––––––
Repair portcullis
––––––––––––––– 0.2.2 –––––––––––––––
Repair retrocomp for deprecated blocks
––––––––––––––– 0.2.1 –––––––––––––––
Crash fixed
––––––––––––––– 0.2.0 –––––––––––––––
NEW
Machicolation full rework : New model, texture and corners
Arrowslit fully connected and adaptive (2 variants)
Corbels now suport Joists
Braces now support platforms (Simple, Tavern & Lumberjack) and halfs slabs
Toy Castle
Softwood Brace (2 variants) & Joist
Darkwood Brace (3 variants) & Joist
Lightwood Brace & Joist
Portcullis (4 sizes)
Stone Brick Grooved vertical et horizontal (& corners)
Redwood Brace (2 variants) & Joist
Iron Anchor Plate (3 variants)
Iron Chain Tiny (only vertical, connected to blocs, Joist and Medieval Lantern)
Buttress & flying buttress (with full smart connect)
Church window with stained glass verticaly connected (3 variants)
Roman Road (+25% speed) with smart connexion & stairs
Corbel : Small & Thick variants
Castle Shutter for hoarding
Iron Brace
Cobblestone Arch
Crude Hutch (chest)
CRENELS
Crenel & Merlon with corners
Merlon : Two overlapping crenels create a Merlon (3 variants via hammer)
(!) The hammer does not trigger a connection recalculate, you will need to place a block (typically a crenel) next to it (for the corners)
BALUSTRADE
Major railing overhaul
New connection system (staircase logic; if your stairs connect haphazardly, use JoshnMC Sideways Stairs mod and the hammer to reset them after placing railings).
Stair-mounted (sloped) and double versions: Use the hammer (I abandoned automation for this, Hytale's connected block system is currently too flawed).
Connections aren't 100% perfect, but I'm leaving it as is for now; it's acceptable.
Better compatibility with platforms (at the edges).
Slight texture improvement for pillars.
(!) Your old balustrades (including blocks in your inventory) must be destroyed and recrafted.
CHIMNEYS
Smoke effect
Smart connection (top, flue, fireplace)
Double top variant
Large fireplace variant
WINDOWS
Window recipes change
Medieval Window : Adding new variant, large window (smart connection)
Medieval Window : Changing the default orientation (will flip all your already installed windows)
POSTS
Basically, the vertical version of joists.
Hangs on the wall or can be used as a block edge post.
Automatically connects to any brace placed on it.
Can support blocks and decorations on one of its sides.
LANTERNS
Medieval Lanterns fully connection with Joists (bottom, start, end), Braces and Corbels
Medieval Lanterns on/off work in all states
IMPROVEMENTS
New ID for battlement → Merlon (battlement kept for compatibility)
Minor corrections to displayed names
Updated display categories in creative mode (update 4)
Reorganization of files and folders to allow for variations across different block variants (step 2, logically, the last one)
Improving consistency of certain IDs (with theoretical backward compatibility)
Complete overhaul of the Arches : New connection system with tunnel ability, texture improved (warning ! risk of conflict with arches already in place)
Village Window texture upgraded (bugs fixed & more stone)
Palisades : Double junction with branchs
Braces & Corbels now auto-adapt with platforms and half blocks
Braces & Corbels : Improved boxes collisions
Braces : Double (face to face) smart variant for most
Darkwood balustrade ended & texture reworked (half and stairs variations will be available soon)
DEPRECATED
These blocks have changed their IDs. I tried to preserve backward compatibility, but I advise replacing them with the new versions as soon as possible.
Furniture_Tavern_Balustrade → Wood_Darkwood_Balustrade
Furniture_Village_Balustrade → Wood_Hardwood_Balustrade
Rock_Cobble_Stone_Battlement → Rock_Stone_Brick_Merlon_Pierced
Wood_Oak_Palisade_Double → Wood_Oak_Palisade_Thick
Wood_Oak_Palisade_Triple → Wood_Oak_Palisade_Thin
Rock_Cobble_Stone_Corner → Rock_Stone_Cobble_Corner
Rock_Cobble_Stone_Grooved → Rock_Stone_Cobble_Grooved
Rock_Cobble_Stone_Grooved_Horizontal → Rock_Stone_Cobble_Grooved_Horizontal