Description
Major Update 4.0 Finally made the final churches with harder encounters. Included a Great Wall spawning with Outlanders.
Update 3.0 Terrain and Environment changes, more trees and tree types, ores pushed a bit deeper, different env which includes different mobs in the main world.
2.1 Now with encounters at every church.
A new Worldgen V2 biome Key Fragment featuring vibrant blankets of flowers across rugged canyon terrain, themed prefabs with gaurdian encounters. Includes detailed customed Emerald, Storm, Azure, Blood, Void, and Diamond prefabs are integrated into the biome to be explored. A blend of expansive floral vistas and intricate architectural exploration, treasure, and protector encounters...
All ores including mithril now spawning at more expected depths and rates to match rarity, emeralds, topaz, and sapphire to match the churches. Gem spawn rates updated to be very rare to keep in line with the game difficulty and economy.
Prefabs you can download and use: https://www.curseforge.com/hytale/prefabs/elemental-churches
You can explore it instantly using the /inst command as well. Spawn might be high up.
