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BetterMap

Enhance Hytale World Map by adding persistent map, cave map and more!

File Details

BetterMap-1.3.7.jar

  • R
  • Jun 11, 2026
  • 573.72 KB
  • 3.8K
  • 0.5

File Name

BetterMap-1.3.7.jar

Supported Versions

  • 0.5

Changelog

v1.3.7

  • Fix the WorldMap thread crash (blank map for all players until server restart) that could happen after a few hours of play, after teleports, large explorations or cave unloading. The crash was a NullPointerException in WorldMapTracker.unloadImages caused by our chunk load/unload optimizations modifying the tracker's loaded chunk set without holding Hytale's internal lock; all map tracker modifications now take that lock
  • Fix /bettermap config track (and 15 other commands like cavemode and the hide* commands) failing with "Assert not in thread" since Hytale moved command execution off the world thread
  • Big CPU reduction on the WorldMap thread: it now goes idle between player movements instead of re-scanning the whole loaded chunk set (up to 10K+ chunks) every tick
  • Big cave mode optimization: cave map images are now cached (per chunk and layer), so changing cave layers or re-entering caves reuses images instead of re-scanning ~25K blocks per chunk every time
  • Removed disk reads from the shared exploration path: with "share all exploration" enabled, persisted exploration files were re-read from disk on the map thread whenever any player explored a new chunk; they are now cached and only reloaded after saves
  • Cached the shared exploration map chunk conversion so the map thread no longer rebuilds and re-sorts the full explored chunk set on every update
  • Run exploration updates consistently on the world thread after world changes
  • Added /bettermap benchmark [chunks] admin command to compare map generation speed, CPU, RAM and network payload between Hytale default quality, BetterMap quality and cave mode over the same pre-loaded chunks (default 10000 chunks)
  • Removed zap hosting banner from config menu