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Axo Tales

New spellbooks, potions, armor, blocks, boots that let you jump high without any fall damage, boots that let you walk on water, powerful sword that casts spells, one npc to fight with, and one that will fight for you. Check out new Cloud & Bouncy blocks.

File Details

AxoTales-0.1.193 for 89796e57b release

  • R
  • Apr 21, 2026
  • 1.10 MB
  • 101
  • Early Access

File Name

AxoTales-0.1.193.jar

Supported Versions

  • Early Access
  • added Taunt Book mid-air stacking slam damage with expanding crater radius, increased armor durability 5x, and buffed Ancient Sword damage while switching its melee damage to Physical.
  • gave Axo Tales spellbooks distinct cast animations, made Taunt Book craters dig downward, and aligned Ancient Sword secondary projectile timing to its cast.
  • retuned spellbook feel by speeding Healing and Morph to 2x, moving Taunt onto charge-only frames, stabilizing Teleport FPS behavior, and making Book of Doom explode for 50 AoE damage in a 5-block radius with custom yellow/orange fire burst VFX.
  • fixed the custom Doom explosion particle asset-id/file-name mismatch so the mod loads again.
  • polished Teleport, Doom, and Flame timing, including smoother Teleport/charge experiments, larger normal-fire Doom visuals, and faster Flame cast/projectile timing.
  • iterated heavily on Teleport cast behavior, ending with Teleport literally using Taunt's runtime cast CastTaunt and a delayed server-side blink for better sync.