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Allows you to teleport using /spawn

Description

Spawn

Description
aSpawn is a simple and lightweight plugin that adds basic spawn functionality to your server. Players can teleport to the world spawn using a command, and administrators can set the spawn location per world. The spawn location is stored on disk so it persists across restarts. The plugin is designed to work cleanly both in-game and from the server side without unnecessary complexity.

Installation

  1. Download the plugin JAR file.

  2. Place it into your server’s plugins directory.

  3. Restart the server.

  4. Use /setspawn in-game to define a spawn location.

Commands

/spawn
Teleports the player to the configured spawn location of the current world.

/setspawn
Sets the spawn location for the current world to the player’s current position.

Permissions

spawn.use
Required to use /spawn

spawn.set
Required to use /setspawn

Example permissions.json

 
{ "groups": { "Default": [ "spawn.use" ], "Adventure": [ "spawn.use" ], "Creative": [ "spawn.use", "spawn.set" ], "OP": [ "*" ] } }

 

Usage Notes

  • Spawn locations are saved per world.
  • If no spawn is set, players will be informed to use /setspawn.
  • /spawn is player-only and cannot be used from console.
  • /setspawn must be executed in-game.

Compatibility

  • Designed for Hytale server builds using the native command and teleport APIs.
  • Works alongside other plugins without conflicts.

Configuration

  • The spawn location is saved automatically in the plugin’s data folder.
  • No manual configuration is required.

Features

  • Teleport players to spawn with a single command
  • Set spawn locations per world
  • Persistent storage using a simple config file
  • Works reliably with the native Hytale command system
  • Minimal and dependency-free