Description

AscendDungeons — Dungeon System for Hytale
Turn your server into a full dungeon experience.
AscendDungeons adds party-based dungeon gameplay with UI menus, instanced worlds, and progression-ready systems.
⚠️ Beta Status
AscendDungeons is currently in beta.
While the core systems are stable, some features and dungeon areas may not be fully polished yet.
The mod will continue to evolve based on player feedback, balance testing, and real gameplay usage.
Important Notice
To keep the mod lightweight and reduce file size, some dungeon areas are optimized and may not have full structural coverage outside of intended paths.
⚠️ Players are strongly advised:
- Do NOT mine above or below themselves inside dungeons
- Stick to intended paths and directions
Breaking outside the designed areas may result in:
- falling through the map
- visual glitches
This optimization keeps the mod size reasonable (~23 MB) while still delivering full dungeon gameplay.
What you get
- Party system — create parties, invite players, and run dungeons together (up to 5 players)
- Dungeon Hub — a central hub where players prepare before entering dungeons
- Instanced dungeons — every group gets their own dungeon instance
- Ready system — no trolling, everyone must be ready before entering
- Dungeon browser UI — clean menus to browse and select dungeons
- Party HUD — always see your party status in real time
- Localization — supports multiple languages out of the box
- Return system — players are safely returned after leaving a dungeon
Available Dungeons
The mod currently includes 5 dungeons, designed around progression and equipment scaling:
- Sunken Dunes (Tier 1)
- The Labyrinth (Tier 2)
- The Sewers (Tier 3)
- Goblins Lair (Tier 4)
- Forgotten Tomb (Tier 5)
Each dungeon is balanced around different gear levels (weapons / armor) and intended player progression.
Optional RPG Integration
If you're using AscendRPG, dungeons automatically support:
- Level requirements
- Progression-based content
- Balanced dungeon tiers
Built for expansion
The system is designed for future content like:
- Custom dungeon packs
- Boss mechanics
- Scaling difficulty
- Full RPG progression systems
Why use this mod?
- Clean UI (no command spam gameplay)
- Proper dungeon flow (not just teleport arenas)
- Multiplayer-first design
- Expandable system for future content
Commands
Main Command
/dungeons— open the main menu
Dungeon Commands
/dungeon browse— open dungeon browser/dungeon leave— return to your saved position (exit dungeon hub)
Party Commands
/dungeon party— open party menu/dungeon party invite <player>— invite a player to your party/dungeon party leave— leave your current party
Short Commands
/dg— open main menu/dg browse— open dungeon browser/dg party— open party menu/dg invite <player>— invite player/dg leave— leave party
