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Aetherhaven

Aetherhaven is a town-building add-on built around laying out plots, growing a settlement with named locals, and following quests that push your town forward.
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Aetherhaven-3.1.0.jar

File nameAetherhaven-3.1.0.jar
Uploader
HexvaneHexvane
Uploaded
Aug 27, 2026
Downloads
391
Size
40.8 MB
File ID
8744239
Type
R
Release
Supported game versions
  • 0.6

What's new

[3.1.0] - 8/27/2026 (Hytale Update 6)

Added

  • Plot placement staff Move the preview with drag arrows from the placement menu, then place or reopen the menu with right click.
  • Props Move a prop preview with drag arrows from the placement menu the same way.
  • Festival greetings (crossmod) Mod villagers can add festival hub lines in lang files using *.dialogue.festival.<festivalId>.greeting.<dialogueVillagerKind>.<index> without patching Aetherhaven festival JSON.
  • Town villagers Creative command /aetherhaven villager fixresidents to move in job villagers when their building quest is done but they were not recognized as town residents.

Changed

  • Plot creator build area Mark the build box with the vanilla selection drag tool instead of the old face handles. The staff switches while you mark the area, then switches back when you press E to continue. Primary drag marks the box, secondary drag resizes a side, and it works in survival mode too.
  • Town difficulty Building cost difficulty is per town, not per world. Each town picks Easy, Normal, Hard, or custom costs when it is founded. The town owner can change it later in Town Journal Settings, with /ah town difficulty, or with /ah difficulty. Existing worlds copy the old world difficulty onto towns that have not chosen yet.
  • Hytale Update 6 Aetherhaven runs on Hytale Update 6.
  • Town protection Change who may break blocks and use things in your town from Town Journal Settings instead of the tourist portal.

Fixed

  • Plot placement gizmo Move with gizmo now shows axis hints at the preview center and you can drag the building with left click without aiming at a hidden spot. The vanilla drag arrows work on the small marker at the center.
  • Block palette icons Catalog palettes without a dedicated shop item no longer spam a missing base item warning on join.
  • Building staff Buildings place and clear again instead of the green preview resetting without placing a block.
  • Floating gifts Gift chests open with F again after you pop a balloon.
  • Floating gifts You can pop gift balloons with a sword again, not only with arrows.
  • Whack a goblin You can hit the goblins again.
  • Bard Elias walks and plays without the glide and walk animation flash.
  • Props Packaging wand overlays match prop size again (stale prefab caches were keeping huge boxes like 16x1x16).
  • Villager hats Default hats on townsfolk like Mertie and the guards show again when wardrobe is set to Default.
  • Loot chests Opening a chest that holds a decoration prop or block palette no longer freezes the game for a moment.
  • Villagers Chef, priestess, and similar looks load correctly after Update 6 asset changes.
  • Corin plushie Interact sounds play again.
  • Snowball festival Battle music plays again.

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