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A Hytale server plugin that displays a configurable information HUD with real-time data about the player's surroundings and current target.

Description

AdvancedInfo

A Hytale server plugin that displays a configurable information HUD with real-time data about the player's surroundings and current target.

If the MultipleHUD mod is present, AdvancedInfo integrates with it automatically, allowing it to coexist alongside other mods that use a custom HUD slot.

HUD Panels

  • Real time - the server's current wall-clock time.
  • Biome - the name of the biome the player is standing in.
  • Position - the player's current XYZ coordinates.
  • World time - the in-game world time.
  • Zone - the zone and tier the player is currently in (hidden by default).
  • Target - the name and health of the entity or block the player is looking at, with an optional health bar.

Target Health Bar

  • Two display styles: below (bar underneath the name) and overlay (name rendered on top of the bar).
  • Health-gradient color: transitions from red through orange and yellow to green based on remaining health.
  • Can be toggled independently from the target panel.

Commands

All commands use /advanced-info or the alias /ai.

Command Description
/ai show <element> Show a specific HUD element.
/ai hide <element> Hide a specific HUD element.
/ai show all Show all HUD elements.
/ai hide all Hide all HUD elements.
/ai time <12|24> Set the time display format to 12-hour or 24-hour.
/ai timezone <zone> Set the timezone for the time display using an IANA zone ID (e.g. Europe/Prague, America/New_York, UTC).
/ai align <h> <v> Set both horizontal and vertical alignment at once.
/ai halign <left|center|right> Set the horizontal alignment of the HUD panel.
/ai valign <top|bottom> Set the vertical alignment of the HUD panel.
/ai healthbar <below|overlay> Set the health bar display style.
/ai font <size> Set the font size of the HUD labels (range: 8-32, default: 18).
/ai status Print the current visibility and configuration of all HUD elements.
/ai reset Reset all settings to their default values.

Available elements for show/hide: time, biome, position, worldtime, zone, target, healthbar, timezone.

Settings

All settings are saved per-player and persist across sessions. Settings introduced in future versions are automatically migrated with sensible defaults.

Changelog

See CHANGELOG.md for the full version history.

Project page

See GitHub project page.