dino depot-windowsserver 166.zip
What's new
Changelog:
- Fixed imprint assign/update gating.
- Fixed submerged release checks for frogs and diplocaulus.
- Further contained Depot Pad screen emissive intensity.
- Depot Pad will now jump to the next enabled mode when the remembered mode or first mode are disabled.
- Depot Pad will now remember the last tracked creature during play sessions.
- Fixed Auto Swap on release.
- Fixed Terminal timer display again.
- Depot Pad dino selector should now handle virtual cursor better.
- Capture will no longer leave behind some creatures in the world (such as Trilobites).
- Terminal Passive Production should now correctly recognize variant classes.
- Fixed alternate item passive productions without consumption.
- Capture NetExec for mod authors no longer requires a ShooterPlayerController
This mod has no additional files