promotional bannermobile promotional banner

Corruption Unbound

Currently only set up for the Island, scorched earth, aberration and extinction. It is recommended to have extinction installed to use this mod. Use on existing servers at your own risk.
20260802103133_1.jpg

20260802103133_1.jpg

20260802103139_1.jpg

20260802103139_1.jpg

20260802103148_1.jpg

20260802103148_1.jpg

20260802103207_1.jpg

20260802103207_1.jpg

20260802103316_1.jpg

20260802103316_1.jpg

Rk0gmE2kIc.jpg

Rk0gmE2kIc.jpg

fNIDOcETtj.png

fNIDOcETtj.png

Description

Mod created for the ASA mod jam of 2026!

Want to see more of what we're get up to? Talk to us here! https://discord.gg/FWMyQJvhbr

IT IS HIGHLY RECCOMENDED TO DO A DINOWIPE AFTER UPDATES AS SOME DINOS MAY LOSE THEIR INNATE KILL TIMERS AND ALLOW SPAWNS TO OVERLAP

Corruption Unbound expands on element corruption -literally! Adding a new, dangerous element to Ark, this mod allows element corruption to manifest in real time through ‘nests’ that will slowly spread out throughout the maps. Any wild creature entering these contaminated zones will slowly die, before returning as corrupted. Tamed creatures that are attacked by infected risk slowly gaining corruption, so equip yourself well before risking entering the nest zones.

Not only does this create a traversal hazard for players, but these nests grow overtime -expanding their arsenal of both vanilla corrupted dinos and fully custom monstrosities! So take care to arm yourself with purification tools and battle the element infestation, or the corruption will seek you out and send afflicted creatures to destroy everything you hold dear!

NOTE: This mod is currently compatible with Island, Scorched Earth, Aberration and Extinction maps. Other maps will be added when possible!

Custom PureForm Corrupteds:

Corrupted_Character_BP_Colossus_C

Corrupted_Character_Bp_Maw_C

Corrupted_Character_Bp_Skitterling_C

Edited Corrupteds: As of most recent update [it's waiting for approval]

Arthro_Character_BP_Corrupt_CUB_C

[Can spit a sticky bomb that attached to objects or creatures and explodes after a delay. The bomb grows bigger in size over time, effects that destroy projectiles will remove it.]

Carno_Character_BP_Corrupt_CUB_C

[Alternating between headbutting and biting raises the damage of it's attacks by 10% each. This caps out at Carno dealing 10x the damage. This stacks of this effect are lost upon it not dealing damage for 3 seconds or using the same attack twice in a row]

Chalico_Character_BP_Corrupt_CUB_C

[Can throw a small corrupt object on the ground that enhances all allies that walk through it giving them bonus attack speed and movement speed. The effect lingers briefly after exiting the aoe.]

Dilo_Character_BP_Corrupt_CUB_C

[Has a much longer range, higher damage spit attack. If this attack hits something that has the arthro sticky bomb attached the bomb instantly goes to max size and explodes for extra damage.]

Dimorph_Character_BP_Corrupt_CUB_C

[It's bites have an effect similar to Fasola, it will reduce armor/increase the damage a creature or character takes. Though the stacks of this effect decay faster than fasola's]

Gigant_Character_BP_Corrupt_CUB_C

[No Changes Currently]

Xenomorph_Character_BP_Male_Tamed_Corrupt_CUB_C

[Upon unburrowing after a little over a second of delay a shockwave will deal heavy damage and knock creatures up into the sky (below a certain drag weight). Has a decently long cooldown.]

Paracer_Character_BP_Corrupt_CUB_C

[Can activate an aoe effect that reduces the damage it takes by 50% and does the same for all allies in it's aoe however the damage those allies would have taken is directly redirected to the Paracer. Other paracer's cannot receive this buff]

Ptero_Character_BP_Corrupt_CUB_C

[Can sacrifice 20% of it's max hp to use an explosive barrel roll, this deals 20% of it's max hp x it's melee damage stat so it's quite strong but it CAN kill the ptero. Wild ones will use this attack at 30% health but use ALL their remaining health to do it.(Ideally... they may use it earlier, in which case... good luck)]

Raptor_Character_BP_Corrupt_CUB_C

[Will let their out their signature call and begin leaving puddles of corrupt sludge behind them as they run. These puddles increase the speed of all allies that run across them but they must keep moving to maintain the effect. It's a pretty huge speed increase to be wary]

Rex_Character_BP_Corrupt_CUB_C

[When it roars it provides a huge damage and resistance buff to all allies in range, it does not receive this buff itself and cannot give it to other rex's]

RockDrake_Character_BP_Corrupt_CUB_C

[Creates a shockwave similar to colossus when landing however, unlike colossus this one does half damage and has a cooldown]

Spino_Character_BP_Corrupt_CUB_C

[Gains a buff when within corrupted miasma like effects or when within purifying effects when tamed. This grants it bonus resistance and attack speed for an extended period. When granted this buff it will roar.]

Stego_Character_BP_Corrupt_CUB_C

[Can empower it's self so that it's next few basic attacks for 10 seconds will launch 4 spike projects forward in a fan type arc. Each one does damage individually so be careful not to get hit by all 4 or they will do some serious damage.]

Trike_Character_BP_Corrupt_CUB_C

[After it has fully charged it's... charge (or uses it at all for AI controlled trikes) upon impact they will deal heavy damage AND explode for even more damage in a large aoe.]

Wyvern_Character_BP_Fire_Corrupt_CUB_C

[After eating a corpse, or by using corrupt nodules/element dust in it's inventory(may or may not have forgot to set a cost for this). Can fire a high damage smog breath that causes the corruption debuff or the Purified buff upon impact. This attack is strong but considering it will apply this buff even to enemies it's best not used in pvp. Unless of course you can burst the enemy down before the healing over time from purified is beneficial.]

P.S. If I did forget to add a cost to Wyvern I will release another update to fix it before the curse forge black out.

Tips!

-The corruption can easily infect players wearing little to no armor, make sure you wear a full set of ANY ARMOR to lower your chances of getting corrupted and to lower how quickly the corruption takes you. Gas masks help a bunch here with Tek and Hazard suits practically making it so you can walk through a corrupted area without much worry. Be careful though, corruption inflicted by attacks from corrupted creatures will still have the same chance to apply, regardless of your armor (5% normally 10% for skitterlings).

-Killing corrupted to get element dust is the quickest way to get to a the Purifying injector. Once you have one it makes traveling through corrupted territories a lot easier as the buff will prevent you from getting corrupted all together, even better it will cure any corruption you have as well. Eventually you'll be able to get the Purification gun and that's when you can really fight back!

-Keep note of core nests and only destroy them with things OTHER than a purification gun as a last resort. Core nests will respawn when destroyed and even worse their respawn location will be random. It's best to just keep note of where they are if you can and avoid letting their corrupted spread around much if possible. But don't let them get too big if you can help it. It's better to destroy them before they are too big as once they are level 3 they will begin trying to take over the map by spawning new nests. (There are 4 core nests on the current difficulty. but once the others are added it will be 2 for easy and 6 for hard).

-Dinos corrupt slower than players but they have no ways to mitigate the speed of corruption outside of that. It's best to wait until you have an injector or prepare to lose that dino if you take it into a corruption zone. (On hard mode your tamed creature will join the corrupted temporarily and attack everything in your base).

-The purification gun has a short aoe effect on impact with it's shots. This applies a short term purified buff that lasts about 60 seconds. However this can be applied to all to a large amount of dinos at once so if you want to play a more supportive roll just shoot around your dinos while they fight!

-Skitterlings have a high chance to corrupt things and will prioritize corrupting new targets MORE than killing current ones if they have a choice. It's best to kill them asap to slow the spread of corruption. Be careful though, they will leap towards their intended targets from a decent distance and like all pure form corrupted they can breath underwater and swim decently well.

-Maws have pretty high damage for their size and fly fairly quickly only barely being outpaced by a ptero. They can spit a poison at foes that has similar effect to dilo venom but they aren't particularly keen to do so. They have a tendency to not stray TOO far from the nest so unless they are chasing prey you shouldn't find them out and about.

-Colossus are rare to see but deadly to encounter. They deal massive damage, can throw rocks and worst yet they can burrow to your location if you try to escape from them. Luckily they aren't particularly fast and they can't burrow in quick succession. It's best to avoid fighting one head on if you can and keep your distance if at all possible to whittle them down from afar.

MORE PURE FORMS TO COME

Settings/Admin Commands

-Ini Settings

Section [CorruptionUnbound]

SetDifficultyRating=2(min 1 max 3) Changes the difficulty of the mod

SetExtraNestLimit=20 Controls how many extra nests the core nests and extra nests can spawn

TimeToSpawnCorrupted=180 Controls how long the nests will wait before they will attempt to spawn corrupted in seconds

TimeToSpawnNodes=600 Controls how long nests will wait before they spawn corruption nodes and how long nodes will wait to spawn new nodes in seconds.

TimeToSpawnChildNest=3600 Controls how long nests will wait before they spawn other nests in seconds

PassiveCorruptedSpawnPerNestMult=1 Controls how many corrupted a nest can spawn via a multiplier that rounds up. Basically if a nest can spawn 10 and this is set to 0.1 the nest will only spawn 1.

MiasmaDensityMult=1 Controls how many smog clouds a nest will show via a multiplier. Each nest has a different density so to make a large nest have a small amount, small nests and nodes may have little to none.

-Admin Commands

cheat scriptcommand destroyallextranests

cheat scriptcommand destroyallnests

cheat scriptcommand destroyallnodes

cheat scriptcommand destroyallcorrupted

cheat scriptcommand respawncorenests

Corruption Unbound Team

profile avatar
  • 1
    Followers
  • 1
    Projects
  • 3.1K
    Downloads