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WowCardioRaid

Abandoned
WowCardioRaid

File Details

WowCardioRaid 1.2b8

  • R
  • Mar 4, 2015
  • 1.70 MB
  • 1.2K
  • 6.1.0
  • Retail

File Name

wowCardioRaidBeta.zip

Supported Versions

  • 6.1.0

04/03/2015 beta 1.2b8
-Fix for Wow 6.1 logs format. Logs previous 6.1 *will not* load correctly, so discard them before trying to parse a new session.
-added some spell/unit datas

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03/01/2015 beta 1.2b7
-The mitigation stats has been slightly revamped to count only self-absorb/stagger + (block and resist)
-focus mode also apply on spell_absorb damages source extraunit
-fixed an issue with editbox overrided by shortcut
-added some spell/unit datas

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18/12/14 beta 1.2b6

-fix for pet affiliation. The new GUID is more versatile than expected (logs needs to be reparsed if you encountered the issue)
-few internals optimizations
-added some spells detections

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16/12/14 beta 1.2b5

-HighLighted events are now using the global filter and focus.
-Added a "must be avoided" parameter in spell option and in global filter
-Added some spells/boss options
-Added a secure way to parse some logs splitted by 3rd party splitters which does not add the correct endline sequence
-Minimum log warning size moved to 600mo (from 350 go)
-Maximum log size moved to 1.5go (from 800go)
-Hp line should be correctly built again while loading old *.wcr file

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13/12/14 beta 1.2b4

-Replay Frame generation streamlined and optimized
-added a warning if the log doesnt have advanced ressources.
-highlighted events now have a label in viewport.
-shortcut 'i' added to start/stop the replay.
-"show detail" context menu for unit actually really shows details.

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10/12/14 beta 1.2b3
_Added aura (buff/debuff) tracking in Replay View
-Added ressource bar in replay view. WIP: by default it shows the first ressource for the class. hit "f" to cycle throught preset. The correct preset for NPC/Boss can be set in unit options.
-Added context menu in replay. still in WIP, but fonctionnal.
-Added fancy icon bar in replay view.
-Added draw Player circle toggle in replay view.
-Added Draw skill name toggle in replay view.
-Added some boss/spell detections
-Dispels recap is now using the global filter/focus.
-A lot of minor improvements.

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05/12/14 Beta 1.2b2

-fixed a parsing bug.
-it's now possible to highlight a unit in replay view by left-clicking on it
-ctrl+leftclick on a unit opens its option windows
-ctrl+mouseMove if a unit is selected change the size of its drawing circle
-fixed output and widget position in replay view
-added a minimim stack parameter in spell options for tracking Aura stacks in replay view
-added the 4 first bosses detections and some spells highlight parameters

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01/12/14 beta12b1
New beta version (Still a work in progress).

-The new logs ressources of wow 6.0.3 are correctly parsed
-New stats calcutation with the new datas provided by the log (absorb, itemLvl, multistrike etc.)
-LiveReplay improved (see below)
-A lot of internal rewrites and optimizations

LiveReplay:
-Added castBar, cast success and interrupt detection (interrupts are now also counted for stun/morph spells without a specific Spell_interrupt event)
-NPCUnits can be customized for a better feedback (size, color)
-Spells can be highlighted in the LiveReplay to help tracking damages/debuff that can be avoided.

To be able to use 1.12 features you must enable the advanced logging in Wow.
Go in Wow -> option/network/check advanced log then, you must quit the game then relaunch it.
I also recommend to discard your current wowcombatlog.txt before register a new one, so it will not contains hybrid (basic and advanced) logs

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07/03/13 Release 1.09
-Fix for Wow 5.2 and the new combat log format.
-Added an option to use short numbers
-Fixed monk healer detection

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25/04/12 Release 1.08
- Added wow5.0/MoP support for Monk
- Added New powers ("Chi" and unknown placeholders)
- Fixed a small possible (and really rare) error
- Added some HM detections for 4.3 DS raid (mostly for 10 players raid)

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07/02/12 Release 1.07a
-updated boss/spell for 4.3

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06/07/11 Release 1.07
- Fix for WowcombatLog 4.2: At this time WowCardio can read hybrid logs (wow4.0 to wow4.2). However since this require extra routine that slows down the parsing, support for 4.0 format will be disabled in the future.

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26/02/11 Release 1.06
- Unicode improvements.
- Added PowerGains and Interrupt/dispel stats in unitstatspanel
- Improved focus feedback in statstree.
- Absorb Module improved (again) for to handle better both Log-Defined-absorbs, and Guessed-Absorbs. Spell like savage defense, blood shield (etc.) should now be calculated in a better accurate way. Also added a fix for AntiMagicShell, which is obviously bugged in the blizzard log.
- Improved Absorb feedback in unit-stats list: Log-Defined-Absorbs are shown in blue, Guessed-absorb are shown in italic/blue;
- Fixed some spell Datas

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14/02/11 Release 1.05
- WowCardio should now handle unicode languages (chinese, russian etc.)
- Added CriticalBlock Detection and stats.
- The stats-view has been improved. Unit of the same type (same mobID) are now sorted under a summary node, (descendants nodes still show all units separately).
- Raw Parsing optimization (20% faster).
- Fixed absorbs count: WCR tries to find the real cast-count for absorb.
Rules: count as a 'real' cast

  • aura_apply, if casted in combat
  • aura_refresh only if the new absorb pool is lower than the previous one.
  • aura_remove and aura_refresh if the related aura apply/refresh is casted out of combat

- Hpline generation improvement
- Fixed powergains type
- Fixed Translator parsing
- Added new spell/boss datas.
- few improvements/fixes

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4/12/10 Release 1.04
- Improved Log Index. Boss are now shown in list, and logs can be filtered by boss. The new index system is using a cache file in the log folder for to speed up the process, however its possible to disabled this cache system in options.
- more Detailled Stats are available by hovering numbers.
- Added Instance/Raid detection (this can be set in unit-options, only for Boss)
- It's now possible to add a short comment in saved-WCR logs
- RawParser optimization (parsing time reduced by 50-60%)
- Minor optimization in datas structures and few bugfix/improvments

More informations in the readme